thread
December 3rd, 2005, 03:10 PM
Well I've tried a bunch of stuff, but no luck. Since I recently upgraded to AMD64, I've had no problem with quake4, ut2004, and others... but quake 3 refuses to work:
...
------- Input Initialization -------
Joystick is not active.
------------------------------------
----- Client Initialization -----
----- Initializing Renderer ----
-------------------------------
----- Client Initialization Complete -----
----- R_Init -----
...loading libGL.so.1: Segmentation fault
I've even tried following the 32-Bit Chroot How-To (http://ubuntuforums.org/showthread.php?t=24575), installed nvidia-glx on top of that, and got exactly the same result.
I found this thread (http://forums.gentoo.org/viewtopic-t-309613.html) from the gentoo forums about probably the same problem (since et uses the same engine as quake3). People are blaming the gentoo emul-packages package which from what I can gather (http://dev.gentoo.org/~plasmaroo/devmanual/archs/amd64/) is a collection of 32-bit libraries... which my chroot'd system would be full of! Where is my problem here, because it doesn't seem to be the 64-bit incompatibility.
...
------- Input Initialization -------
Joystick is not active.
------------------------------------
----- Client Initialization -----
----- Initializing Renderer ----
-------------------------------
----- Client Initialization Complete -----
----- R_Init -----
...loading libGL.so.1: Segmentation fault
I've even tried following the 32-Bit Chroot How-To (http://ubuntuforums.org/showthread.php?t=24575), installed nvidia-glx on top of that, and got exactly the same result.
I found this thread (http://forums.gentoo.org/viewtopic-t-309613.html) from the gentoo forums about probably the same problem (since et uses the same engine as quake3). People are blaming the gentoo emul-packages package which from what I can gather (http://dev.gentoo.org/~plasmaroo/devmanual/archs/amd64/) is a collection of 32-bit libraries... which my chroot'd system would be full of! Where is my problem here, because it doesn't seem to be the 64-bit incompatibility.