sionco
November 11th, 2008, 09:15 PM
specifics...
Hi, I've been reading these forums for quite a while, but have only decided to register now.
First a bit about me:
I have always loved making games, my first experience was with Klick & Play on Windows 95.
A few years later I went to University and had three years struggling with Java.
After that I used a copied versions of BlitzMax and Blitz3D, which I had started to get to use, and started to make the game which I describe below.
During these years I had moslty been Windows based but, often installing and uninstalling different distro's of Linux in that time.
But finally, I have put my confidence in Ubuntu as my main desktop as it seems to work to all my needs.
Now my question
But I'm stuck as too which programming language to use. WAIT DON'T KILL ME for asking the same old question., I have specific needs:
My current aim is to make some kids education software for a language school here, so nothing to difficult, basically manipulation of pictures and animation with basic data loading (ie: words, questions), so nothing to difficult.
And after that my ultimate aim is to make a simple sports management game (like bygfoot) but for another sport, mainly for my pleasure.
For this, I want a language that I can program in Linux, yet can be ported to work on Windows.
Also, I don't want it to be too difficult, I've tried some C++ but I think it's too difficult for me right now, and the fact I want some quick development time. and there is no way I'm going to go back to Java.
I've tried little bit of the tutorials for Freebasic and the first tutorial for Pygame of Python, but I'm stumped as to which one to follow, and which one would be best for my needs.
thanks
Hi, I've been reading these forums for quite a while, but have only decided to register now.
First a bit about me:
I have always loved making games, my first experience was with Klick & Play on Windows 95.
A few years later I went to University and had three years struggling with Java.
After that I used a copied versions of BlitzMax and Blitz3D, which I had started to get to use, and started to make the game which I describe below.
During these years I had moslty been Windows based but, often installing and uninstalling different distro's of Linux in that time.
But finally, I have put my confidence in Ubuntu as my main desktop as it seems to work to all my needs.
Now my question
But I'm stuck as too which programming language to use. WAIT DON'T KILL ME for asking the same old question., I have specific needs:
My current aim is to make some kids education software for a language school here, so nothing to difficult, basically manipulation of pictures and animation with basic data loading (ie: words, questions), so nothing to difficult.
And after that my ultimate aim is to make a simple sports management game (like bygfoot) but for another sport, mainly for my pleasure.
For this, I want a language that I can program in Linux, yet can be ported to work on Windows.
Also, I don't want it to be too difficult, I've tried some C++ but I think it's too difficult for me right now, and the fact I want some quick development time. and there is no way I'm going to go back to Java.
I've tried little bit of the tutorials for Freebasic and the first tutorial for Pygame of Python, but I'm stumped as to which one to follow, and which one would be best for my needs.
thanks