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View Full Version : Medal of Honor - Success!


sfynx
November 24th, 2005, 06:55 PM
This isn't a How-To, What-For or Why post. I just wanted to make a quick post to relate my success story with MOHAA.

A little background: I've been trying to convert to Linux-only for two years now, and I've been a Linux user for the last four. I've been through SuSE 8.2, 9.0 - 9.2, NLD (loved Ximian Desktop), RH9, FC1 and several others. Earlier this year I switched to Ubuntu 5.04. I've been running Linux exclusively on my home 'work' PC for two years now and Ubuntu has by far been the best distro I've come across when it comes to community support and functionality - just my opinion - but it's worked for me. Except for games. I'm a big fan of open source software but getting any retail game to run, either at all, or with minimal problems, has kept my other Windows machine around. For the record, I'm neither anti-Microsoft nor anti-Windows. I'm pro-Linux (and pro-Gnome!). But I like to play a quality game ever once in a while.

Which brings me to MOH. This is the first Windows FPS I've been able to get running flawlessly in Linux. I've installed and played games like Pharaoh with no problems, but high-speed games like Half-Life have barfed in one way or another on more than a dozen install or configuration attempts. MOH did the same about a year ago when I first tried. [-o<

But then, WINE has come a long way in the last year and CEDEGA has done a great job clarifying some of the installation SNAFUs. The install process was the hardest part. I couldn't get the installer to work properly without the CD getting locked (even with the -monitor-cdrom-eject switch), so I actually cheated and installed it under Windows and then copied it over to my CEDEGA directory. I only needed to tweak one of the video settings for my system (the dxgrab setting to 'N' because my mouse kept locking my desktop - it took a couple of hours to figure it out) and MOHAA was off and running. No glitches, hiccups, or missing fonts, or garbled sound. If not for the initial install mess (which I'm sure I can figure out - if not just flat-out work around) the process was relatively painless.

Now, you might say 'big deal' because some of you have been running games for years, but for me this is big. Even HUGE. It's proven to me that it CAN be done, and there really is potential to move off of Windows as the CEDEG/WINE technology improve. I've been reading install guides, testimonials and seeing screenshots of programs running for years, but getting a game to run successfully and having a first-hand experience is invaluable.

So I thought I'd share my enthusiasm. Obviously I'm pretty excited about this.

\\:D/

Logic*
November 25th, 2005, 06:40 AM
Congratulations sfynx :D Your post caught my eye as I've been thinking about installing MOHAA again, and wondered whether it played nicely with Linux. This gives me motivation :-|

Do you have a subscription for Cedega, or did you use the free SVN Cedega? Are they the same thing? :-s

msr7x57
November 25th, 2005, 11:27 AM
Hey congratulations,
I haven't got all that much working under Cedega yet, but my choices of games are unlikely to get into the "hit list" for Cedega. I still like Fallout, and such, in fact I still play Master of Magic every now and then (in Dosbox), but I have high hopes for Cedega 5.

sfynx
November 26th, 2005, 06:00 PM
I used Cedega 4.4, but from the command line, not using the GUI. I also was able to get it running using the dx9wine compile from Transgaming (although it took quite a bit more tweaking). Since I originally posted I've been trying to get Dungeon Siege (one, not two) running. Still no luck - but I'm hopeful!