Soki
November 20th, 2005, 01:28 PM
Hi Ubuntu friends
First i gotta say that I have already found lots of solutions to the problem, but not one of it worx for me. Although I gotta say that I am bloody new on linux and all that stuff... so please be patient if I am just dumb and dumber at the moment :D
I am very thankfull for anyone who trys to help a complete linux n00b...
:thankyou:
Its about the well known problem " ET and TS2 "
like this:
/dev/dsp: Device or resource busy
Could not open /dev/dsp
Hardware:
amd 2600+
Asus A7N8X-X
sound ac97 onboard
What I tried yet:
#echo "et.x86 0 0 direct" > /proc/asound/card0/pcm0p/oss
#echo "et.x86 0 0 disable" > /proc/asound/card0/pcm0c/oss
.....didnt work
__________________________________________________ _______________________
#ps -A | grep esd
...nothing
__________________________________________________ _______________________
#killall esd ; killall -9 esd; et
...nothing
__________________________________________________ _______________________
#id | grep audio
...yes I am in the group "audio"
__________________________________________________ _______________________
> changing snd device in etconfig.cfg to: seta snddevice "/dev/adsp"
... doesnt work ... ( made it /dev/dsp again )
__________________________________________________ _______________________
> in ET console: set +snddevice /dev/dsp
...didnt work
__________________________________________________ _______________________
#artsdsp -m et
... didnt work
__________________________________________________ _______________________
#sudo gedit /etc/esound/esd.conf
like this:
[esd]
auto_spawn=1
spawn_options=-terminate -nobeeps -as 2 -d default
spawn_wait_ms=100
# default options are used in spawned and non-spawned mode
default_options=
...didnt work... although tried "mixer" and "default"
__________________________________________________ _______________________
# lsof /dev/dsp
comes out:
COMMAND PID USER FD TYPE DEVICE SIZE NODE NAME
TeamSpeak 9123 soki 22u CHR 14,3 7284 /dev/dsp
__________________________________________________ _______________________
#lsof /dev/snd/*
comes out:
nothing
__________________________________________________ _______________________
--- Checked my loud speakers...they are properly plugged in, etc... :D omg
__________________________________________________ _______________________
--- Volume Settings checked... should blast away my ears :D
__________________________________________________ _______________________
#sudo apt-get install libesd-alsa0
...already installed
__________________________________________________ _______________________
#sudo gedit /etc/asound.conf
made this file like this:
pcm.card0 {
type hw
card 0
}
pcm.!default {
type plug
slave.pcm "dmixer"
}
pcm.dmixer {
type dmix
ipc_key 1025
slave {
pcm "hw:0,0"
period_time 0
period_size 1024
buffer_size 4096
periods 128
rate 44100
}
bindings {
0 0
1 1
}
}
nothing after restarting alsa :/
__________________________________________________ _______________________
That comes out after starting ET:
ET 2.55 linux-i386 May 27 2003
----- FS_Startup -----
Current search path:
/home/soki/.etwolf/etmain
/usr/local/games/enemy-territory/etmain/pak0.pk3 (3725 files)
/usr/local/games/enemy-territory/etmain/mp_bin.pk3 (4 files)
/usr/local/games/enemy-territory/etmain
----------------------
3729 files in pk3 files
execing default.cfg
couldn't exec language.cfg
execing profiles/Sokilx/etconfig.cfg
couldn't exec autoexec.cfg
Hunk_Clear: reset the hunk ok
------- Input Initialization -------
Joystick is not active.
------------------------------------
Bypassing CD checks
----- Client Initialization -----
----- Initializing Renderer ----
-------------------------------
----- Client Initialization Complete -----
----- R_Init -----
...loading libGL.so.1: Initializing OpenGL display
...setting mode 6: 1024 768
Using XFree86-VidModeExtension Version 2.2
XF86DGA Mouse (Version 2.0) initialized
XFree86-VidModeExtension Activated at 1024x768
Using 4/4/4 Color bits, 24 depth, 0 stencil display.
GL_RENDERER: GeForce 6800 LE/AGP/SSE/3DNOW!
Initializing OpenGL extensions
...using GL_S3_s3tc
...ignoring GL_EXT_texture_env_add
...using GL_ARB_multitexture
...using GL_EXT_compiled_vertex_array
...ignoring GL_NV_fog_distance
XF86 Gamma extension initialized
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce 6800 LE/AGP/SSE/3DNOW!
GL_VERSION: 2.0.0 NVIDIA 76.67
GL_EXTENSIONS: GL_ARB_color_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffer s GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL _ARB_occlusion_query GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow G L_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_border_clamp GL_ ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_te xture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mi rrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_tr anspose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_s hader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_ mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_ble nd_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_ minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EX T_depth_bounds_test GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuff er_object GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_pixel_buffer_obje ct GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_s eparate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stenci l_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_ EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT _texture_mirror_clamp GL_EXT_texture_object GL_EXT_vertex_array GL_HP_occlusion_ test GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region G L_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fence GL_NV_ float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_op tion GL_NV_fragment_program2 GL_NV_half_float GL_NV_light_max_exponent GL_NV_mul tisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixe l_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_ar ray_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX _conditional_render GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_te xture GL_SGIX_shadow GL_SUN_slice_accum
GL_MAX_TEXTURE_SIZE: 4096
GL_MAX_ACTIVE_TEXTURES_ARB: 4
PIXELFORMAT: color(32-bits) Z(24-bit) stencil(0-bits)
MODE: 6, 1024 x 768 fullscreen hz:N/A
GAMMA: hardware w/ 0 overbright bits
CPU:
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_LINEAR
picmip: 0
texture bits: 32
multitexture: enabled
compiled vertex arrays: enabled
texenv add: disabled
compressed textures: enabled
NV distance fog: disabled
Initializing Shaders
----- finished R_Init -----
------- sound initialization -------
/dev/dsp: Device or resource busy
Could not open /dev/dsp
------------------------------------
Sound memory manager started
Sys_LoadDll(/home/soki/.etwolf/etmain/ui.mp.i386.so)...
Sys_LoadDll(/home/soki/.etwolf/etmain/ui.mp.i386.so) failed:
"/home/soki/.etwolf/etmain/ui.mp.i386.so: cannot open shared object file: No suc h file or directory"
Sys_LoadDll(/usr/local/games/enemy-territory/etmain/ui.mp.i386.so)... ok
Sys_LoadDll(ui) found **vmMain** at 0xade69bb4
Sys_LoadDll(ui) succeeded!
--- Common Initialization Complete ---
Opening IP socket: localhost:27960
Hostname: SKPC1UBUNTU
IP: 192.168.0.10
Started tty console (use +set ttycon 0 to disable)
Resolving etmaster.idsoftware.com
etmaster.idsoftware.com resolved to 192.246.40.60:27951
----- CL_Shutdown -----
RE_Shutdown( 1 )
-----------------------
----- CL_Shutdown -----
-----------------------
Shutdown tty console
__________________________________________________ _______________________
__________________________________________________ _______________________
...perhaps I made some things wrong... or did things which were unnecessery...
did I kill the sound by myself ??
Did I forget to post anything of interest ??
What can I do better next time I post ??
Before I start crying... and re-use Windows XP... please... pleaaase... can anybody help me ?? :confused:
best wishes
Soki
First i gotta say that I have already found lots of solutions to the problem, but not one of it worx for me. Although I gotta say that I am bloody new on linux and all that stuff... so please be patient if I am just dumb and dumber at the moment :D
I am very thankfull for anyone who trys to help a complete linux n00b...
:thankyou:
Its about the well known problem " ET and TS2 "
like this:
/dev/dsp: Device or resource busy
Could not open /dev/dsp
Hardware:
amd 2600+
Asus A7N8X-X
sound ac97 onboard
What I tried yet:
#echo "et.x86 0 0 direct" > /proc/asound/card0/pcm0p/oss
#echo "et.x86 0 0 disable" > /proc/asound/card0/pcm0c/oss
.....didnt work
__________________________________________________ _______________________
#ps -A | grep esd
...nothing
__________________________________________________ _______________________
#killall esd ; killall -9 esd; et
...nothing
__________________________________________________ _______________________
#id | grep audio
...yes I am in the group "audio"
__________________________________________________ _______________________
> changing snd device in etconfig.cfg to: seta snddevice "/dev/adsp"
... doesnt work ... ( made it /dev/dsp again )
__________________________________________________ _______________________
> in ET console: set +snddevice /dev/dsp
...didnt work
__________________________________________________ _______________________
#artsdsp -m et
... didnt work
__________________________________________________ _______________________
#sudo gedit /etc/esound/esd.conf
like this:
[esd]
auto_spawn=1
spawn_options=-terminate -nobeeps -as 2 -d default
spawn_wait_ms=100
# default options are used in spawned and non-spawned mode
default_options=
...didnt work... although tried "mixer" and "default"
__________________________________________________ _______________________
# lsof /dev/dsp
comes out:
COMMAND PID USER FD TYPE DEVICE SIZE NODE NAME
TeamSpeak 9123 soki 22u CHR 14,3 7284 /dev/dsp
__________________________________________________ _______________________
#lsof /dev/snd/*
comes out:
nothing
__________________________________________________ _______________________
--- Checked my loud speakers...they are properly plugged in, etc... :D omg
__________________________________________________ _______________________
--- Volume Settings checked... should blast away my ears :D
__________________________________________________ _______________________
#sudo apt-get install libesd-alsa0
...already installed
__________________________________________________ _______________________
#sudo gedit /etc/asound.conf
made this file like this:
pcm.card0 {
type hw
card 0
}
pcm.!default {
type plug
slave.pcm "dmixer"
}
pcm.dmixer {
type dmix
ipc_key 1025
slave {
pcm "hw:0,0"
period_time 0
period_size 1024
buffer_size 4096
periods 128
rate 44100
}
bindings {
0 0
1 1
}
}
nothing after restarting alsa :/
__________________________________________________ _______________________
That comes out after starting ET:
ET 2.55 linux-i386 May 27 2003
----- FS_Startup -----
Current search path:
/home/soki/.etwolf/etmain
/usr/local/games/enemy-territory/etmain/pak0.pk3 (3725 files)
/usr/local/games/enemy-territory/etmain/mp_bin.pk3 (4 files)
/usr/local/games/enemy-territory/etmain
----------------------
3729 files in pk3 files
execing default.cfg
couldn't exec language.cfg
execing profiles/Sokilx/etconfig.cfg
couldn't exec autoexec.cfg
Hunk_Clear: reset the hunk ok
------- Input Initialization -------
Joystick is not active.
------------------------------------
Bypassing CD checks
----- Client Initialization -----
----- Initializing Renderer ----
-------------------------------
----- Client Initialization Complete -----
----- R_Init -----
...loading libGL.so.1: Initializing OpenGL display
...setting mode 6: 1024 768
Using XFree86-VidModeExtension Version 2.2
XF86DGA Mouse (Version 2.0) initialized
XFree86-VidModeExtension Activated at 1024x768
Using 4/4/4 Color bits, 24 depth, 0 stencil display.
GL_RENDERER: GeForce 6800 LE/AGP/SSE/3DNOW!
Initializing OpenGL extensions
...using GL_S3_s3tc
...ignoring GL_EXT_texture_env_add
...using GL_ARB_multitexture
...using GL_EXT_compiled_vertex_array
...ignoring GL_NV_fog_distance
XF86 Gamma extension initialized
GL_VENDOR: NVIDIA Corporation
GL_RENDERER: GeForce 6800 LE/AGP/SSE/3DNOW!
GL_VERSION: 2.0.0 NVIDIA 76.67
GL_EXTENSIONS: GL_ARB_color_buffer_float GL_ARB_depth_texture GL_ARB_draw_buffer s GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_half_float_pixel GL_ARB_imaging GL_ARB_multisample GL_ARB_multitexture GL _ARB_occlusion_query GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_shadow G L_ARB_shader_objects GL_ARB_shading_language_100 GL_ARB_texture_border_clamp GL_ ARB_texture_compression GL_ARB_texture_cube_map GL_ARB_texture_env_add GL_ARB_te xture_env_combine GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_mi rrored_repeat GL_ARB_texture_non_power_of_two GL_ARB_texture_rectangle GL_ARB_tr anspose_matrix GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_s hader GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_ mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_ble nd_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_ minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EX T_depth_bounds_test GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuff er_object GL_EXT_multi_draw_arrays GL_EXT_packed_pixels GL_EXT_pixel_buffer_obje ct GL_EXT_point_parameters GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_s eparate_specular_color GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stenci l_wrap GL_EXT_texture3D GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_ EXT_texture_filter_anisotropic GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT _texture_mirror_clamp GL_EXT_texture_object GL_EXT_vertex_array GL_HP_occlusion_ test GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KTX_buffer_region G L_NV_blend_square GL_NV_copy_depth_to_color GL_NV_depth_clamp GL_NV_fence GL_NV_ float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_op tion GL_NV_fragment_program2 GL_NV_half_float GL_NV_light_max_exponent GL_NV_mul tisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_pixe l_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_texgen_reflection GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_expand_normal GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_vertex_ar ray_range GL_NV_vertex_array_range2 GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX _conditional_render GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_te xture GL_SGIX_shadow GL_SUN_slice_accum
GL_MAX_TEXTURE_SIZE: 4096
GL_MAX_ACTIVE_TEXTURES_ARB: 4
PIXELFORMAT: color(32-bits) Z(24-bit) stencil(0-bits)
MODE: 6, 1024 x 768 fullscreen hz:N/A
GAMMA: hardware w/ 0 overbright bits
CPU:
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_LINEAR
picmip: 0
texture bits: 32
multitexture: enabled
compiled vertex arrays: enabled
texenv add: disabled
compressed textures: enabled
NV distance fog: disabled
Initializing Shaders
----- finished R_Init -----
------- sound initialization -------
/dev/dsp: Device or resource busy
Could not open /dev/dsp
------------------------------------
Sound memory manager started
Sys_LoadDll(/home/soki/.etwolf/etmain/ui.mp.i386.so)...
Sys_LoadDll(/home/soki/.etwolf/etmain/ui.mp.i386.so) failed:
"/home/soki/.etwolf/etmain/ui.mp.i386.so: cannot open shared object file: No suc h file or directory"
Sys_LoadDll(/usr/local/games/enemy-territory/etmain/ui.mp.i386.so)... ok
Sys_LoadDll(ui) found **vmMain** at 0xade69bb4
Sys_LoadDll(ui) succeeded!
--- Common Initialization Complete ---
Opening IP socket: localhost:27960
Hostname: SKPC1UBUNTU
IP: 192.168.0.10
Started tty console (use +set ttycon 0 to disable)
Resolving etmaster.idsoftware.com
etmaster.idsoftware.com resolved to 192.246.40.60:27951
----- CL_Shutdown -----
RE_Shutdown( 1 )
-----------------------
----- CL_Shutdown -----
-----------------------
Shutdown tty console
__________________________________________________ _______________________
__________________________________________________ _______________________
...perhaps I made some things wrong... or did things which were unnecessery...
did I kill the sound by myself ??
Did I forget to post anything of interest ??
What can I do better next time I post ??
Before I start crying... and re-use Windows XP... please... pleaaase... can anybody help me ?? :confused:
best wishes
Soki