harvodan
June 18th, 2008, 09:45 AM
Hello all.
I've successfully installed nwn2 plus mask of the betrayer, and everything's going well enough except for the mini-map in game being plain black. This is under wine 0.9.60, and with all appropriate registry settings set up, as well as dll overrides for devenum and dxdiagn. My nwn2.ini file looks like this:
Should I make any changes here? Should I be using a different version of wine? Can anyone report anything? Also, after disabling OffscreenRenderingMode=fbo, the minimap shows up correctly, but nothing else does. Please help.
[Sound Options]
Duck Time=0.500000
Duck Scale SFX=0.500000
Duck Scale Music=0.500000
Duck Audio In Cutscenes=1
Music Volume=0.85
Voice Volume=0.85
SoundFX Volume=0.85
Environment Effects=0
2D3D Bias=1.00
3D Provider=Miles Fast 2D Positional Audio
Number 2D Voices=16
Number 3D Voices=16
[Display Options]
FullScreen=1
Width=1024
Height=768
RefreshRate=-1
Gamma=1.012000
[Graphics Options]
Bloom=1
EnableVsync=0
Shadows=0
EnvironmentShadows=1
CharacterDropShadows=0
SoftShadows=0
FarShadows=0
PointLightShadows=0
UseHardwareShadowMapsIfAvailable=1
NormalMappedTerrain=1
NumberOfTextureMipLevelsToSkip=0
UseHDRIfAvailable=0
MultiSampleType=0
ScreenshotFormat=jpg
WaterReflections=0
WaterRefraction=0
RenderGrass=1
HiRezShadowMapSize=1024
LowRezShadowMapSize=1024
CharacterAndPointLightShadowMapSize=512
TextureMinFilterMode=3
TextureMagFilterMode=2
TextureMipFilterMode=2
TextureMaxAnisoTropy=1
FarClipPlaneModifier=1.000000
ATIWorkAroundForPointLightShadows=0
SoftwareSkinning=0
FirstRunAutoDetect=0
LightsPerObject=1000
SEFCacheTimeout=500
SEFCacheSize=20
I've successfully installed nwn2 plus mask of the betrayer, and everything's going well enough except for the mini-map in game being plain black. This is under wine 0.9.60, and with all appropriate registry settings set up, as well as dll overrides for devenum and dxdiagn. My nwn2.ini file looks like this:
Should I make any changes here? Should I be using a different version of wine? Can anyone report anything? Also, after disabling OffscreenRenderingMode=fbo, the minimap shows up correctly, but nothing else does. Please help.
[Sound Options]
Duck Time=0.500000
Duck Scale SFX=0.500000
Duck Scale Music=0.500000
Duck Audio In Cutscenes=1
Music Volume=0.85
Voice Volume=0.85
SoundFX Volume=0.85
Environment Effects=0
2D3D Bias=1.00
3D Provider=Miles Fast 2D Positional Audio
Number 2D Voices=16
Number 3D Voices=16
[Display Options]
FullScreen=1
Width=1024
Height=768
RefreshRate=-1
Gamma=1.012000
[Graphics Options]
Bloom=1
EnableVsync=0
Shadows=0
EnvironmentShadows=1
CharacterDropShadows=0
SoftShadows=0
FarShadows=0
PointLightShadows=0
UseHardwareShadowMapsIfAvailable=1
NormalMappedTerrain=1
NumberOfTextureMipLevelsToSkip=0
UseHDRIfAvailable=0
MultiSampleType=0
ScreenshotFormat=jpg
WaterReflections=0
WaterRefraction=0
RenderGrass=1
HiRezShadowMapSize=1024
LowRezShadowMapSize=1024
CharacterAndPointLightShadowMapSize=512
TextureMinFilterMode=3
TextureMagFilterMode=2
TextureMipFilterMode=2
TextureMaxAnisoTropy=1
FarClipPlaneModifier=1.000000
ATIWorkAroundForPointLightShadows=0
SoftwareSkinning=0
FirstRunAutoDetect=0
LightsPerObject=1000
SEFCacheTimeout=500
SEFCacheSize=20