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pavolzetor
May 31st, 2008, 01:49 AM
hello, my friend install game tony hawk 3 (manual http://appdb.winehq.org/objectManager.php?bShowAll=true&bIsQueue=false&bIsRejected=false&sClass=version&sTitle=&sReturnTo=&iId=3823)

but he has problems
preloader: Warning: failed to reserve range 00000000-60000000
preloader: Warning: failed to reserve range 00000000-60000000
err:dosmem:setup_dos_mem Cannot use first megabyte for DOS address space, please report
preloader: Warning: failed to reserve range 00000000-60000000
err:dosmem:setup_dos_mem Cannot use first megabyte for DOS address space, please report
preloader: Warning: failed to reserve range 00000000-60000000
err:dosmem:setup_dos_mem Cannot use first megabyte for DOS address space, please report
preloader: Warning: failed to reserve range 00000000-60000000
err:dosmem:setup_dos_mem Cannot use first megabyte for DOS address space, please report
err:winedevice:ServiceMain driver L"pjsapdg" failed to load
err:dosmem:setup_dos_mem Cannot use first megabyte for DOS address space, please report
preloader: Warning: failed to reserve range 00000000-60000000
err:dosmem:setup_dos_mem Cannot use first megabyte for DOS address space, please report
preloader: Warning: failed to reserve range 00000000-60000000
miso@miso-laptop:~$ err:dosmem:setup_dos_mem Cannot use first megabyte for DOS address space, please report
preloader: Warning: failed to reserve range 00000000-60000000
err:dosmem:setup_dos_mem Cannot use first megabyte for DOS address space, please report
Setting 32-bit
Setting resolution 3 (1280x1024)
fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex samplers and 32 total samplers
fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex samplers + MAX_TEXTURES(=8) > combined_samplers
fixme:win:EnumDisplayDevicesW ((null),0,0x7f22f21c,0x00000000), stub!
fixme:d3d_shader:vshader_set_limits Unrecognized vertex shader version 0
wine: Unhandled page fault on read access to 0x00000006 at address 0x43454b (thread 0023), starting debugger...
preloader: Warning: failed to reserve range 00000000-60000000
err:dosmem:setup_dos_mem Cannot use first megabyte for DOS address space, please report
Unhandled exception: page fault on read access to 0x00000006 in 32-bit code (0x0043454b).
Register dump:
CS:0023 SS:002b DS:002b ES:002b FS:0063 GS:006b
EIP:0043454b ESP:7f22fbcc EBP:78334df8 EFLAGS:00210206( - 00 - RIP1)
EAX:00000000 EBX:00000000 ECX:c4614a00 EDX:005b6a42
ESI:78334df8 EDI:00000000
Stack dump:
0x7f22fbcc: ffffffff 78334df8 0058d690 00000000
0x7f22fbdc: 78334df8 0043451d 34861a16 78334df8
0x7f22fbec: 00433c76 78334d00 78334df8 7f22fc1c
0x7f22fbfc: 0057d486 00000001 00437ef3 0058d5ac
0x7f22fc0c: 00000002 7f021088 78334d00 00000002
0x7f22fc1c: 7f22fd30 0057dbaf 00000003 0043680c
Backtrace:
=>1 0x0043454b in skate3 (+0x3454b) (0x78334df8)
2 0x00000000 (0x0058db0c)
3 0x00594ea4 in skate3 (+0x194ea4) (0x00433c90)
4 0x00000028 (0xe8f18b56)
0x0043454b: cmpw %bx,0x6(%edi)
Modules:
Module Address Debug info Name (127 modules)
PE 400000- 975000 Export skate3
PE 10000000-100f0000 Deferred platform
PE 21100000-2115e000 Deferred mss32
PE 22100000-22114000 Deferred mssa3d.m3d
PE 22200000-22216000 Deferred mssa3d2.m3d
PE 22300000-22311000 Deferred mssds3ds.m3d
PE 22400000-22414000 Deferred mssds3dh.m3d
PE 22500000-22514000 Deferred msseax.m3d
PE 22600000-22616000 Deferred mssfast.m3d
PE 22700000-22717000 Deferred mssdolby.m3d
PE 22900000-22912000 Deferred mssdx7sl.m3d
PE 22a00000-22a12000 Deferred mssdx7sh.m3d
PE 22b00000-22b13000 Deferred mssdx7sn.m3d
PE 22c00000-22c18000 Deferred msseax2.m3d
PE 22d00000-22d64000 Deferred mssrsx.m3d
PE 24100000-2410d000 Deferred lowpass.flt
PE 24200000-2420d000 Deferred highpass.flt
PE 24300000-2430d000 Deferred bandpass.flt
PE 24400000-2440d000 Deferred reverb1.flt
PE 24500000-24510000 Deferred reverb2.flt
PE 24600000-24611000 Deferred reverb3.flt
PE 24700000-2470d000 Deferred reson.flt
PE 24800000-24810000 Deferred phaser.flt
PE 24900000-2490d000 Deferred parmeq.flt
PE 24a00000-24a0d000 Deferred mdelay.flt
PE 24b00000-24b0d000 Deferred sdelay.flt
PE 24c00000-24c0d000 Deferred ringmod.flt
PE 24d00000-24d0d000 Deferred flange.flt
PE 24e00000-24e0d000 Deferred chorus.flt
PE 24f00000-24f10000 Deferred shelfeq.flt
PE 25100000-2510d000 Deferred compress.flt
PE 25200000-2520d000 Deferred autopan.flt
PE 25300000-2530e000 Deferred laginter.flt
PE 25400000-2540b000 Deferred capture.flt
PE 26400000-2642c000 Deferred mssv29.asi
PE 26500000-26525000 Deferred mssv24.asi
PE 26600000-26627000 Deferred mssv12.asi
PE 26f00000-26f2a000 Deferred mp3dec.asi
ELF 7b800000-7b92c000 Deferred kernel32<elf>
\-PE 7b820000-7b92c000 \ kernel32
ELF 7bc00000-7bca5000 Deferred ntdll<elf>
\-PE 7bc10000-7bca5000 \ ntdll
ELF 7bf00000-7bf03000 Deferred <wine-loader>
ELF 7c2c6000-7c310000 Deferred dsound<elf>
\-PE 7c2d0000-7c310000 \ dsound
ELF 7d673000-7e188000 Deferred libglcore.so.1
ELF 7e188000-7e22c000 Deferred libgl.so.1
ELF 7e22c000-7e24b000 Deferred imm32<elf>
\-PE 7e230000-7e24b000 \ imm32
ELF 7e24b000-7e25f000 Deferred midimap<elf>
\-PE 7e250000-7e25f000 \ midimap
ELF 7e25f000-7e285000 Deferred msacm32<elf>
\-PE 7e270000-7e285000 \ msacm32
ELF 7e285000-7e29c000 Deferred msacm32<elf>
\-PE 7e290000-7e29c000 \ msacm32
ELF 7e29c000-7e35f000 Deferred libasound.so.2
ELF 7e372000-7e3a8000 Deferred winealsa<elf>
\-PE 7e380000-7e3a8000 \ winealsa
ELF 7e3d7000-7e3d9000 Deferred libnvidia-tls.so.1
ELF 7e3ee000-7e420000 Deferred uxtheme<elf>
\-PE 7e3f0000-7e420000 \ uxtheme
ELF 7e420000-7e429000 Deferred libxcursor.so.1
ELF 7e429000-7e42e000 Deferred libxfixes.so.3
ELF 7e42e000-7e431000 Deferred libxcomposite.so.1
ELF 7e431000-7e437000 Deferred libxrandr.so.2
ELF 7e437000-7e43f000 Deferred libxrender.so.1
ELF 7e43f000-7e442000 Deferred libxinerama.so.1
ELF 7e442000-7e447000 Deferred libxdmcp.so.6
ELF 7e447000-7e45f000 Deferred libxcb.so.1
ELF 7e45f000-7e461000 Deferred libxcb-xlib.so.0
ELF 7e461000-7e464000 Deferred libxau.so.6
ELF 7e464000-7e54b000 Deferred libx11.so.6
ELF 7e54b000-7e559000 Deferred libxext.so.6
ELF 7e559000-7e55e000 Deferred libxxf86vm.so.1
ELF 7e571000-7e602000 Deferred winex11<elf>
\-PE 7e580000-7e602000 \ winex11
ELF 7e626000-7e647000 Deferred libexpat.so.1
ELF 7e647000-7e671000 Deferred libfontconfig.so.1
ELF 7e671000-7e686000 Deferred libz.so.1
ELF 7e686000-7e6f6000 Deferred libfreetype.so.6
ELF 7e6f6000-7e75f000 Deferred msvcrt<elf>
\-PE 7e710000-7e75f000 \ msvcrt
ELF 7e75f000-7e773000 Deferred lz32<elf>
\-PE 7e760000-7e773000 \ lz32
ELF 7e773000-7e78c000 Deferred version<elf>
\-PE 7e780000-7e78c000 \ version
ELF 7e78c000-7e88d000 Deferred wined3d<elf>
\-PE 7e7a0000-7e88d000 \ wined3d
ELF 7e88d000-7e8b8000 Deferred d3d8<elf>
\-PE 7e890000-7e8b8000 \ d3d8
ELF 7e8b8000-7e946000 Deferred winmm<elf>
\-PE 7e8c0000-7e946000 \ winmm
ELF 7e946000-7e97d000 Deferred dinput<elf>
\-PE 7e950000-7e97d000 \ dinput
ELF 7e97d000-7e995000 Deferred dinput8<elf>
\-PE 7e980000-7e995000 \ dinput8
ELF 7e995000-7e9c1000 Deferred ws2_32<elf>
\-PE 7e9a0000-7e9c1000 \ ws2_32
ELF 7e9c1000-7e9d4000 Deferred libresolv.so.2
ELF 7e9d4000-7e9f2000 Deferred iphlpapi<elf>
\-PE 7e9e0000-7e9f2000 \ iphlpapi
ELF 7e9f2000-7ea52000 Deferred rpcrt4<elf>
\-PE 7ea00000-7ea52000 \ rpcrt4
ELF 7ea52000-7eaf6000 Deferred ole32<elf>
\-PE 7ea60000-7eaf6000 \ ole32
ELF 7eaf6000-7ebb5000 Deferred comctl32<elf>
\-PE 7eb00000-7ebb5000 \ comctl32
ELF 7ebb5000-7ec0e000 Deferred shlwapi<elf>
\-PE 7ebc0000-7ec0e000 \ shlwapi
ELF 7ec0e000-7ed18000 Deferred shell32<elf>
\-PE 7ec20000-7ed18000 \ shell32
ELF 7ed18000-7ed69000 Deferred advapi32<elf>
\-PE 7ed20000-7ed69000 \ advapi32
ELF 7ed69000-7ee04000 Deferred gdi32<elf>
\-PE 7ed80000-7ee04000 \ gdi32
ELF 7ee04000-7ef4a000 Deferred user32<elf>
\-PE 7ee20000-7ef4a000 \ user32
ELF 7ef4a000-7ef55000 Deferred libnss_files.so.2
ELF 7ef55000-7ef6d000 Deferred libnsl.so.1
ELF 7efc8000-7efed000 Deferred libm.so.6
ELF f7ce1000-f7ceb000 Deferred libnss_nis.so.2
ELF f7cec000-f7cf0000 Deferred libdl.so.2
ELF f7cf0000-f7e3f000 Deferred libc.so.6
ELF f7e40000-f7e58000 Deferred libpthread.so.0
ELF f7e58000-f7e61000 Deferred libnss_compat.so.2
ELF f7e6b000-f7f80000 Deferred libwine.so.1
ELF f7f82000-f7fa1000 Deferred ld-linux.so.2
Threads:
process tid prio (all id:s are in hex)
0000000c
00000017 0
00000016 0
00000013 0
00000010 0
0000000e 0
0000000d 0
00000011
00000015 0
00000014 0
00000012 0
0000001d
0000001f 0
0000001e 0
00000022 (D) C:\Program Files\Activision\Thps3\Skate3.exe
00000026 15
00000025 15
00000024 0
00000023 0 <==
Backtrace:
=>1 0x0043454b in skate3 (+0x3454b) (0x78334df8)
2 0x00000000 (0x0058db0c)
3 0x00594ea4 in skate3 (+0x194ea4) (0x00433c90)
4 0x00000028 (0xe8f18b56)

cogadh
June 1st, 2008, 08:01 PM
You can get rid of those preloader errors by following the instructions here:
http://wiki.winehq.org/PreloaderPageZeroProblem
After correcting that, some of the additional errors may go away. However, just prior to the start of the page fault that actually caused the crash, the game encountered an unrecognized vertex shader problem, which could either mean the game is trying to do something that Wine can't (unlikely, since the game worked on two year old versions of Wine), or your hardware is not capable of using vertex shaders, or it could just be a syptom of the preloader problem. After applying the preloader fix, re-run the game and lets see what errors still remain.