View Full Version : poor gaming performance
questionasker
October 21st, 2005, 07:36 AM
you can see my specs in my sig-
glxgears outputs over 1400 FPS, but when i start playing actual games, it slows to a crawl.
most noteably, in Enemy Territory. it runs at 22 FPS or less for some unkown reason. i know my system is better than that.... any ideas anyone?
and i have DSL, so my ping is never above 200 (i dont think that would matter anyway, but im listing it)
any more info needed, please tell me.
thanks in advance for any help!
d-hunter
October 26th, 2005, 10:03 AM
Have you installed Nvidia drivers?
questionasker
October 27th, 2005, 02:56 PM
yes,
and i know they are good to go, cuz i get the FPS in glxgears...
karl.william
October 27th, 2005, 03:24 PM
I wouldn't expect much more from an fx5200.. sad to say, but you get what you pay for, they are great for photoediting etc, but when it comes to games, you need something better..
Edit: to much msn language :P
TasKiNG
October 27th, 2005, 05:18 PM
If you have installed nvidia driver 7676 then you will get bad performance as it is full of bugs.
I used the previous version 7667 and my opengl graphics speed has quadrupled.
Cheers
TasKiNG
questionasker
October 30th, 2005, 10:08 AM
thanks, ill try this :)
questionasker
October 30th, 2005, 10:09 AM
well maybe so, but ive got the same card in an XP machine, and am getting like 85-100 FPS (although ive capped at 74 for trickjump purposes ;) )
alynx
December 6th, 2005, 04:25 AM
If you have installed nvidia driver 7676 then you will get bad performance as it is full of bugs.
I used the previous version 7667 and my opengl graphics speed has quadrupled.
Cheers
TasKiNG
Maybe you have the solution to my WOW LAG then :) ill try changing to that driver
Gurgeh
December 18th, 2005, 09:17 AM
I've got a 5700FX works fine in Quake 4 (windowed :S) haven't installed the nvidia native one yet, is the performance difference really that noticable?
Gurgeh
December 20th, 2005, 07:13 AM
Yes the performance is slightly noticable. Got about a 5% - 10% increase, still crashes composite when I use OpenGL tho :(
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