detour
October 15th, 2005, 09:30 PM
I'm trying to play Unreal Tournament 2004. I properly installed my video drivers (ATI Radeon 9800 Pro) and the game does run. However, the game always freezes within a few minutes. If I watch the movie that plays after you start a new profile, it freezes near the end. If I skip the movie and start the first round, it freezes within a minute or two of starting the match. I had the game installed with Hoary and played at 1280x1024 resolution. Currently, I've beeen trying to play with the defaults. Any suggestions?
Output that leads me to believe my video is working properly:
$ lspci | grep ATI
0000:01:00.0 VGA compatible controller: ATI Technologies Inc Radeon R350 [Radeon 9800 Pro]
0000:01:00.1 Display controller: ATI Technologies Inc Radeon R350 [Radeon 9800 Pro] (Secondary)
$ fglrxinfo
display: :0.0 screen: 0
OpenGL vendor string: ATI Technologies Inc.
OpenGL renderer string: RADEON 9800 Pro Generic
OpenGL version string: 1.3.5272 (X4.3.0-8.16.20)
$ glxgears -iacknowledgethatthistoolisnotabenchmark
22163 frames in 5.0 seconds = 4432.579 FPS
22114 frames in 5.0 seconds = 4422.698 FPS
22107 frames in 5.0 seconds = 4421.399 FPS
22115 frames in 5.0 seconds = 4422.974 FPS
22117 frames in 5.0 seconds = 4423.388 FPS
Output that leads me to believe my video is working properly:
$ lspci | grep ATI
0000:01:00.0 VGA compatible controller: ATI Technologies Inc Radeon R350 [Radeon 9800 Pro]
0000:01:00.1 Display controller: ATI Technologies Inc Radeon R350 [Radeon 9800 Pro] (Secondary)
$ fglrxinfo
display: :0.0 screen: 0
OpenGL vendor string: ATI Technologies Inc.
OpenGL renderer string: RADEON 9800 Pro Generic
OpenGL version string: 1.3.5272 (X4.3.0-8.16.20)
$ glxgears -iacknowledgethatthistoolisnotabenchmark
22163 frames in 5.0 seconds = 4432.579 FPS
22114 frames in 5.0 seconds = 4422.698 FPS
22107 frames in 5.0 seconds = 4421.399 FPS
22115 frames in 5.0 seconds = 4422.974 FPS
22117 frames in 5.0 seconds = 4423.388 FPS