Browser_ice
March 25th, 2008, 07:36 PM
I have downloaded the IOQuake3 source code because I want to have a go at it to create a total conversion. I do not need any of the Quake-3 data. I will be making my own.
Now my problem is that the site and files are not newbish friendly. Its been ages since I programed in C and I have never done it into Linux. The IOQ3 source code is setup for a Linux environment. I was told it would be easier to develop on it in Linux then Windows. I want to do cross-platform development for what I want to do.
What I need is an exact list of what I need to do to be able to create a successful compile for Linx and WIndows :
- I have Ubuntu 7.10 so there is already a C compiler on it.
- I need a C editor with cross-reference of symbols (eclipse, code::blocks, ...)
- I need to know what additional libraries I have to install before doing a compile (I was told some libc-dev but either I got the name wrong or it doesn't exist, also been told bison but don't know why)
- I know what a makefile is but I have no clue as to its command syntax
- I will need to know how to make packages Ubuntu and non-ubuntu based (I could probably find it on my own)
- the link for a IOQuake3 Debian package is broken so I had to resort using an Openarena package for at least testing my game data until I am able to fully compile my IOQ3
Before you go on and tell me to check with the IOQ3 guys, I did. The site doesn't have enough infos on what I need. I already started chatting with folks on #ioquake3 but answers are very slow to get by. The IOQ3 forum, well, I subscribed last week and I still didn't get my logon-id confirmation.
Now my problem is that the site and files are not newbish friendly. Its been ages since I programed in C and I have never done it into Linux. The IOQ3 source code is setup for a Linux environment. I was told it would be easier to develop on it in Linux then Windows. I want to do cross-platform development for what I want to do.
What I need is an exact list of what I need to do to be able to create a successful compile for Linx and WIndows :
- I have Ubuntu 7.10 so there is already a C compiler on it.
- I need a C editor with cross-reference of symbols (eclipse, code::blocks, ...)
- I need to know what additional libraries I have to install before doing a compile (I was told some libc-dev but either I got the name wrong or it doesn't exist, also been told bison but don't know why)
- I know what a makefile is but I have no clue as to its command syntax
- I will need to know how to make packages Ubuntu and non-ubuntu based (I could probably find it on my own)
- the link for a IOQuake3 Debian package is broken so I had to resort using an Openarena package for at least testing my game data until I am able to fully compile my IOQ3
Before you go on and tell me to check with the IOQ3 guys, I did. The site doesn't have enough infos on what I need. I already started chatting with folks on #ioquake3 but answers are very slow to get by. The IOQ3 forum, well, I subscribed last week and I still didn't get my logon-id confirmation.