PDA

View Full Version : Looking for "Debian Free" Tiling Textures


calimer
March 14th, 2008, 04:05 PM
Hi, I'm currently working on a game project that I'm trying to get into Edubuntu and all the content needs to be "Debian Free" where it can be used for any purpose, even commercial with Creative Commons BY SA being the most restrictive license that can be on it. I was wondering if any of you know any good places for me to get textures that would meet those restrictions. I'm especially looking for some nice nature ones like textures for grass/ground and also stuff that would be nice for caves and such. Any help would be greatly appreciated. Thanks for your time!
-mike

dmn_clown
March 14th, 2008, 08:22 PM
Make your own, these three sites license their photostock free for personal and commercial use, so derivative artwork can be dfsg-free:
http://www.imageafter.com
http://www.textureking.com
http://www.cgtextures.com

calimer
March 14th, 2008, 11:03 PM
Thanks so much!! Those look like some great sites. For anyone that is interested in this thread, I found a gimp plugin that makes textures tileable and seamless and some other cool things:
http://registry.gimp.org/node/77

Thanks again for your help, take care.
-calimer

dmn_clown
March 15th, 2008, 01:02 PM
I found a gimp plugin that makes textures tileable and seamless

I don't suggest using plugins to make tileable images, ctrl+shift+o to offset the edges to the center and then a combination of the healing brush, clone brush, and the blur tool to make the edges disappear.

You can also duplicate the layer twice, flip one horizontally one vertically, and use varying levels of transparency to achieve a seamless tile.

(the seamless plugins will often give you an ugly diamond pattern in the texture)

calimer
March 15th, 2008, 04:23 PM
Thanks for the heads up. I think I found a tutorial that is similar to what you are talking about:
http://highpoly3d.com/writer/tutorials/tileable/seamless.htm

Take care.
-mike

H264
March 17th, 2008, 03:46 AM
You can also duplicate the layer twice, flip one horizontally one vertically, and use varying levels of transparency to achieve a seamless tile.


You stole my idea you (insert word)... lol.. I was thinking about how to make a program that would make a slightly different tile every time I run the program. One morning just as I was waking up the idea hit me, I then went and figured out how to use cairo in C and me the program :)

http://pastebin.com/m4ceacee9

but enh... just solid black lines for a website background looks... bad. So I added some imagmagick commands to pretty up the tile...

./test
convert -blur 0x4 -edge 15 -fx G -shade 120x45 -fill black -colorize 50% tile.png -quality 90 tile2.jpeg


Really tile2.jpeg did not turn out too bad for a website... still a little rough looking, but a good start.