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View Full Version : Odd WoW Half Loading


dexterowns
January 7th, 2008, 10:04 PM
For some odd reason, only some parts of wow load. I'm almost 100% sure that its not a corrupted game file. When i run it without the opengl tag, It doesn't have any problems, other then the 2 FPS. I did the registry edit. Here are some screenshots...

http://img186.imageshack.us/img186/3466/wowscrnshot010608203549vc8.jpg
http://img503.imageshack.us/img503/5781/wowscrnshot010608203637rw5.jpg
http://img108.imageshack.us/img108/9672/wowscrnshot010708203333wc1.jpg
http://img108.imageshack.us/img108/8522/wowscrnshot010708203519dp1.jpg

And in order to use Direct Rendering i have to use:

DISPLAY=:0 wine WoW/wow.exe -opengl

Here is my glxinfo...

dexter@Ubuntu-OWNZ:~$ DISPLAY=:0 glxinfo
name of display: :0.0
display: :0 screen: 0
direct rendering: Yes
server glx vendor string: SGI
server glx version string: 1.2
server glx extensions:
GLX_ARB_multisample, GLX_EXT_import_context, GLX_EXT_texture_from_pixmap,
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_OML_swap_method,
GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_visual_select_group
client glx vendor string: SGI
client glx version string: 1.4
client glx extensions:
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_MESA_allocate_memory,
GLX_MESA_copy_sub_buffer, GLX_MESA_swap_control,
GLX_MESA_swap_frame_usage, GLX_OML_swap_method, GLX_OML_sync_control,
GLX_SGI_make_current_read, GLX_SGI_swap_control, GLX_SGI_video_sync,
GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,
GLX_SGIX_visual_select_group, GLX_EXT_texture_from_pixmap
GLX version: 1.2
GLX extensions:
GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_import_context,
GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_OML_swap_method,
GLX_SGIS_multisample, GLX_SGIX_fbconfig, GLX_SGIX_visual_select_group
OpenGL vendor string: ATI Technologies Inc.
OpenGL renderer string: ATI Radeon Xpress Series
OpenGL version string: 2.1.7170 Release
OpenGL extensions:
GL_AMD_performance_monitor, GL_ARB_depth_texture, GL_ARB_draw_buffers,
GL_ARB_fragment_program, GL_ARB_fragment_shader, GL_ARB_multisample,
GL_ARB_multitexture, GL_ARB_occlusion_query, GL_ARB_pixel_buffer_object,
GL_ARB_point_parameters, GL_ARB_point_sprite, GL_ARB_shader_objects,
GL_ARB_shading_language_100, GL_ARB_shadow, GL_ARB_shadow_ambient,
GL_ARB_texture_border_clamp, GL_ARB_texture_compression,
GL_ARB_texture_cube_map, GL_ARB_texture_env_add,
GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar,
GL_ARB_texture_env_dot3, GL_ARB_texture_float,
GL_ARB_texture_mirrored_repeat, GL_ARB_texture_rectangle,
GL_ARB_transpose_matrix, GL_ARB_vertex_buffer_object,
GL_ARB_vertex_program, GL_ARB_vertex_shader, GL_ARB_window_pos,
GL_ATI_draw_buffers, GL_ATI_envmap_bumpmap, GL_ATI_fragment_shader,
GL_ATI_meminfo, GL_ATI_separate_stencil, GL_ATI_texture_env_combine3,
GL_ATI_texture_float, GL_EXT_bgra, GL_EXT_blend_color,
GL_EXT_blend_func_separate, GL_EXT_blend_minmax, GL_EXT_blend_subtract,
GL_EXT_compiled_vertex_array, GL_EXT_copy_texture,
GL_EXT_draw_range_elements, GL_EXT_fog_coord, GL_EXT_framebuffer_object,
GL_EXT_gpu_program_parameters, GL_EXT_multi_draw_arrays,
GL_EXT_packed_depth_stencil, GL_EXT_packed_pixels,
GL_EXT_point_parameters, GL_EXT_rescale_normal, GL_EXT_secondary_color,
GL_EXT_separate_specular_color, GL_EXT_shadow_funcs, GL_EXT_stencil_wrap,
GL_EXT_subtexture, GL_EXT_texgen_reflection, GL_EXT_texture3D,
GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map,
GL_EXT_texture_edge_clamp, GL_EXT_texture_env_add,
GL_EXT_texture_env_combine, GL_EXT_texture_env_dot3,
GL_EXT_texture_filter_anisotropic, GL_EXT_texture_lod_bias,
GL_EXT_texture_mirror_clamp, GL_EXT_texture_object,
GL_EXT_texture_rectangle, GL_EXT_texture_sRGB, GL_EXT_vertex_array,
GL_KTX_buffer_region, GL_NV_blend_square, GL_NV_texgen_reflection,
GL_SGIS_generate_mipmap, GL_SGIS_texture_edge_clamp, GL_SGIS_texture_lod,
GL_WIN_swap_hint, WGL_EXT_swap_control


It almost seems like everything that is server-side dosent load. I do receive some odd errors...Here is my wine output.


dexter@Ubuntu-OWNZ:~$ DISPLAY=:0 wine WoW/wow.exe -opengl
fixme:advapi:SetSecurityInfo stub
fixme:system:SystemParametersInfoW Unimplemented action: 112 (SPI_GETMOUSESPEED)
fixme:powrprof:DllMain (0x7bcf0000, 1, (nil)) not fully implemented
fixme:ntdll:NtPowerInformation Unimplemented NtPowerInformation action: 11
fixme:powrprof:DllMain (0x7bcf0000, 0, (nil)) not fully implemented
fixme:win:EnumDisplayDevicesW ((null),0,0x34ed84,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x34ecac,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x34f40c,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x34f588,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x34f580,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x34f55c,0x00000000), stub!
fixme:system:SystemParametersInfoW Unimplemented action: 113 (SPI_SETMOUSESPEED)
fixme:win:EnumDisplayDevicesW ((null),0,0x34f124,0x00000000), stub!
fixme:system:SystemParametersInfoW Unimplemented action: 113 (SPI_SETMOUSESPEED)
fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_CONNECT_TIMEOUT (5000): STUB
fixme:wininet:InternetSetOptionW INTERNET_OPTION_SEND/RECEIVE_TIMEOUT not supported on protocol 4
fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_CONNECT_TIMEOUT (5000): STUB
fixme:wininet:InternetSetOptionW INTERNET_OPTION_SEND/RECEIVE_TIMEOUT not supported on protocol 4
fixme:reg:GetNativeSystemInfo (0x374029c4) using GetSystemInfo()
fixme:process:IsWow64Process (0xffffffff 0x719ae4a4) stub!
fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_CONTEXT_VALUE; STUB
fixme:wininet:InternetSetOptionW Option INTERNET_OPTION_CONTEXT_VALUE; STUB
fixme:winsock:WSAIoctl unsupported WS_IOCTL cmd (9800000c)
fixme:win:EnumDisplayDevicesW ((null),0,0x34d1a4,0x00000000), stub!
fixme:win:EnumDisplayDevicesW ((null),0,0x34d200,0x00000000), stub!
fixme:imm:ImmAssociateContextEx (0x40024, (nil), 16): stub


I really have no idea what the problem is, but if anyone knows, that would be great.

kamelotepica
January 12th, 2008, 01:56 PM
I have the same problem on my girlfriends laptop its a ati mobile x1300 .
If you delete the opengl it runs good but very low framerate like 8 not higher .
Ive been looking for a answer for this but still can't find it .
strangely enough on my nvidia pc its runs very well .