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Darkness3477
December 17th, 2007, 07:49 AM
Hey, I'm interested in creating 3d models, animating them and perhaps putting them into a game (When i get good), Anyway, I've not done any modeling on Ubuntu yet, and am looking for a VERY easy to use program. Doesn't need to capable of creating complex things, as I'm not capable of doing so :P

Also, It'll be good if the program has some nice tutorials. I know there is Blender 3D, but I've heard it's pretty big and hard to learn (which isn't bad, but I'd rather start learning modeling, rather than a program).

Thanks for taking the time to read and reply

dmacdonald111
December 17th, 2007, 07:51 AM
I think Blender is going to be your best bet. It does have a steep learning curve, but once you overcome that, it's pretty simple to use.

Another one which I came across the other day is K-3D. I haven't tried this one, but it did look quite good.

Darkness3477
December 17th, 2007, 07:57 AM
Thanks! Well, is Blender 3D is the best to use, I might as well use it. I did want to keep away from an application that's harder to learn, but I'll deal with it.

dmacdonald111
December 17th, 2007, 07:59 AM
I would definitely say that Blender is the best to use. Try not to worry too much about the learning aspect, this will come. Try to think about all the benefits you'll have. It's popular, well known, is used for things like PlaneShift and the compatibility is great.

Jimmey
December 17th, 2007, 08:00 AM
There is also Wings3D.

But I recommend sticking to Blender. Any 3D application of this kind will be hard to learn, but crucially, many have reported that when you're proficient with Blender, it's actually easier to use than some other commercially available applications.

pbrooks100
December 17th, 2007, 08:31 AM
Here is a blog entry (http://www.emmaalvarez.com/2007/12/top-best-50-ubuntu-opensource.html) with a list of great Linux Opensource apps...

catach
December 17th, 2007, 01:36 PM
Blender is hard to learn not just because 3D is hard, but also because the interface is so different from normal conventions. I would not advise trying to learn the basics via trial and error--use a guide.

This set of tutorials (http://en.wikibooks.org/wiki/Blender_3D:_Noob_to_Pro) is a very good place to start.

sum][one
December 17th, 2007, 01:42 PM
I use SideFX Houdini for my job... is not opensource.. its commercial.. but it lets you download an apprentice version.. which now lets you render up to HD resolution without watermarks for personal use....

I'm not saying is the easier software out there... but.. its certainly different and really powerfull....

www.sidefx.com if you want to spare some time on it.
runs really well on my ubuntu thinkpad. (2 of 'em). and on office's workstations with Fedora.

cheers

Paul820
December 17th, 2007, 04:48 PM
The most difficult part of blender is the shortcut keys, there are..erm quite a few of them. :) Once you starting learning them it becomes a lot easier just pressing the keys instead of navigating menus all the time. I use a 9 page pdf that i have to learn the keys, although i don't know them all yet. :) Blender is a really powerful piece of software and should not be underestimated just because it is free and i would recommend it to anyone starting out.