View Full Version : Oolite
compiledkernel
December 11th, 2007, 11:11 AM
Discuss here. All discussions fall under the general rules of the UGA Code.
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Perkins
December 26th, 2007, 02:57 AM
I like the game. Multiplayer would be cool...
I am mildly irritated that I can't find where I'm supposed to put expansion modules. None of the directories listed on the oolite wiki exist, and creating them doesn't seem to work.
Silvain
January 2nd, 2008, 02:35 AM
Oolite ,is running very nicely on my system, So I decided to download a few of the OXP files. Checked on the wiki site
http://wiki.alioth.net/index.php/OXP
and it says to put the files in the "AddOns" folder. I have searched my system and none of the AddOns that I have found seem like obvious candidates for places to put OXP files into. Does anyone know where I need to create this folder at?
Perkins
January 2nd, 2008, 02:39 AM
:-\" "Listen... to the sound.... of silence...." :-\"
Silvain
January 2nd, 2008, 11:12 AM
Ok I found some information here, http://aegidian.org/bb/viewtopic.php?t=3683&highlight=ubuntu
And here :
http://aegidian.org/bb/viewtopic.php?p=45016#45016
I posted my question on the Oolite board also and you can see it in the fore mentioned link, Still have not figured out exactly what to do yet.
Perkins
January 25th, 2008, 08:40 PM
ok, figured it out. It is actually ~/.Oolite/AddOns
But, and here's what was messing everything up, all the modules I have downloaded have an extra folder inside them. If you extract them straight into the AddOns directory, they won't work. You need to put just the folder that ends in .oxp in there.
Silvain
January 26th, 2008, 04:46 PM
Ok trying that now, had made that folder elsewhere in system. It didn't seem to work tho. Edit, Just saw my first large asteroid. This definitely:) works for me !
statto1977
February 23rd, 2008, 12:19 PM
No matter how low I turn the settings down on this it runs slowly for me. The only way I can get a playable speed is by turning all the settings down as low as they go and playing in a screen about a quarter of my total screen size. I have a dual core HP laptop (1.83Ghz) with 2gig of ram. Are dual processors not supported in this? Even so, I'd have thought the hardware would have coped with it with no problems.
All the other stuff I've tried has been fine (compiz etc) so I'm a bit nonplussed.
veloce
March 8th, 2008, 09:56 PM
I'm having the same trouble. I'm wondering if it's graphics card related - I'm using intel onboard on my dell laptop.
greyphi
March 24th, 2008, 11:12 AM
It's all OpenGL folks, So if you have difficulties displaying your OpenGL screensavers, then you will have issues with the rendering of the game.
Once you can find the drivers for your graphic chipset to display the Screensavers correctly, you shouldn't have any more problems.
I'm running a compaq Evo ultra-slim desktop with onboard Intel Extreme Graphics. The game runs well - as long as I'm not dogfighting while directly facing a planet with multiple background tasks runnings...
Ps. Whenever you do a fresh install, the OEM disk finds better drivers than the live-cd.
veloce
March 26th, 2008, 04:27 AM
It's all OpenGL folks, So if you have difficulties displaying your OpenGL screensavers, then you will have issues with the rendering of the game.
Once you can find the drivers for your graphic chipset to display the Screensavers correctly, you shouldn't have any more problems.
I'm running a compaq Evo ultra-slim desktop with onboard Intel Extreme Graphics. The game runs well - as long as I'm not dogfighting while directly facing a planet with multiple background tasks runnings...
Ps. Whenever you do a fresh install, the OEM disk finds better drivers than the live-cd.
So are you using the "intel" driver or something different?
The screen savers work fine for me, but oolite is unusable.
statto1977
March 26th, 2008, 01:56 PM
Same here.
Old_Holborn
April 8th, 2008, 06:51 AM
statto1977 and veloce,
plz, read the following post (Posted: Tue Apr 08, 2008 1:27 pm):
http://aegidian.org/bb/viewtopic.php?p=49655#49655 (http://aegidian.org/bb/viewtopic.php?p=49655#49655)
Perform the test with the "Freaky Thargoids" OXP, and post your feedback here or in the following related Ubuntu Forums topic:
http://ubuntuforums.org/showthread.php?t=746323&highlight=oolite (http://ubuntuforums.org/showthread.php?t=746323&highlight=oolite)
statto1977
April 8th, 2008, 05:30 PM
statto1977 and veloce,
plz, read the following post (Posted: Tue Apr 08, 2008 1:27 pm):
http://aegidian.org/bb/viewtopic.php?p=49655#49655 (http://aegidian.org/bb/viewtopic.php?p=49655#49655)
Perform the test with the "Freaky Thargoids" OXP, and post your feedback here or in the following related Ubuntu Forums topic:
http://ubuntuforums.org/showthread.php?t=746323&highlight=oolite (http://ubuntuforums.org/showthread.php?t=746323&highlight=oolite)
Which addons folder should I unzip it to? I only see:
/var/lib/vim/addons
and
/usr/share/vim/addons
Old_Holborn
April 8th, 2008, 06:17 PM
The fact is that in Oolite-Linux the "AddOns" directory is not created by default. You have to create it manually. It also depends on the way you managed to have Oolite installed. By the way, which version of Oolite do you have installed?
Anyhow, open a terminal window and create the "AddOns" directory as indicated in the code that follows (the first line is just an empty "cd" command that puts you to homedir):cd
mkdir .Oolite
mkdir .Oolite/AddOns
You should copy the "Freaky Thargoid" oxp directory in the newly created "AddOns" directory. My OXP structure for example is the following:me@mypc:~/.Oolite/AddOns$ ls -l
total 64
drwxrwxrwx 7 me me 4096 2008-04-02 23:36 Anarchies1.0.oxp
drwxrwxrwx 8 me me 4096 2008-04-02 23:36 AsteroidStorm.oxp
drwxr-xr-x 6 me me 4096 2006-12-26 16:29 behemoth.oxp
drwxrwxrwx 5 me me 4096 2008-04-02 23:35 cobra35.oxp
drwxrwxrwx 5 me me 4096 2008-04-02 23:34 custsounds.oxp
drwxr-xr-x 5 me me 4096 2007-03-22 19:49 Freaky Thargoids 3.oxp
drwxr-xr-x 6 me me 4096 2008-02-17 21:09 griff_shady_station.oxp
drwxr-xr-x 4 me me 4096 2008-04-04 13:11 System_Tinux.oxp
drwxrwxrwx 3 me me 4096 2008-04-02 23:38 YOUR_AD_HERE.oxp
drwxrwxrwx 6 me me 4096 2008-04-02 23:38 YOUR_AD_HERE_set_A.oxp
drwxrwxrwx 6 me me 4096 2008-04-02 23:38 YOUR_AD_HERE_set_B.oxp
drwxrwxrwx 6 me me 4096 2008-04-02 23:38 YOUR_AD_HERE_set_C.oxp
drwxrwxrwx 6 me me 4096 2008-04-02 23:38 YOUR_AD_HERE_set_D.oxp
drwxrwxrwx 6 me me 4096 2008-04-02 23:38 YOUR_AD_HERE_set_E.oxp
me@mypc:~/.Oolite/AddOns$
I have highlighted two OXPs that demonstrate shaders well (when they are operational, of course).
veloce
April 8th, 2008, 09:14 PM
statto1977 and veloce,
plz, read the following post (Posted: Tue Apr 08, 2008 1:27 pm):
http://aegidian.org/bb/viewtopic.php?p=49655#49655 (http://aegidian.org/bb/viewtopic.php?p=49655#49655)
Perform the test with the "Freaky Thargoids" OXP, and post your feedback here or in the following related Ubuntu Forums topic:
http://ubuntuforums.org/showthread.php?t=746323&highlight=oolite (http://ubuntuforums.org/showthread.php?t=746323&highlight=oolite)
Firstly, I'm using version 1.65 as that's what's in the repository and downloadable from the site. Not sure how you get 1.7+?
I got the addon installed okay but no animations on the freaky thargoids ship.
Old_Holborn
April 9th, 2008, 03:31 AM
The OpenGL shader functionality (and many more "goodies") appeared in later releases. The Ubuntu repositories have the last stable release (i.e. v1.65) as this has been distributed by the Oolite community. I am currently testing a fix on Oolite OpenGL shader effects, and I thought that this could also address your issue, but that's not the case.
You may still use OXP addons (not all OXPs use OpenGL shader effects). My instructions on how to create the AddOns folder do not concern system-wide Oolite installations (i.e. as the one you have). Read the instructions here (http://wiki.alioth.net/index.php/OXP#Linux), on where your AddOns folder should be located. You may just remove the ".Oolite" folder (and its contents), you have created in your home directory. The Oolite addons archive is currently located in this wiki (http://wiki.alioth.net/index.php/OXP).
You could always try Oolite development release v1.70 by installing this package (ftp://ftp.alioth.net/oolite/oolite-1.70.x86.package). Take care to uninstall the previous version of Oolite, first. You can reinstall it anytime you want, if v1.70 does not interest you. The development releases, although they are heavily tested and debugged, could have some glitches, since they still are under development. Check if this version helps with your case, however, it seems that you have a driver installation problem. I did not have any performance issues with Oolite v1.65 on an Intel(R) 3000 chipset.
I will start a new thread for those who want to be "on the bleeding edge" and build the most recent Oolite version on Ubuntu.
EDIT: Two new threads started on how to get Oolite v1.71.2(development release) (http://ubuntuforums.org/showthread.php?t=792813) and how to build Oolite from source (http://ubuntuforums.org/showthread.php?t=792781).
Old_Holborn
May 13th, 2008, 10:05 AM
statto1977 and veloce,
please execute
lspci -vn | grep VGA | awk '{ print $3 }'
and post the results. We may be close to something.
Category
August 17th, 2008, 06:12 PM
I've just installed this, and love it!
Can anybody recommend any good OXP's to expand the game, but still run on a lighter system?
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