GSF1200S
December 3rd, 2007, 05:49 AM
I installed Diablo 2 LOD under wine, and it works awesome, except that im currently forced to use Glide instead of Direct3D. Glide leaves the graphics looking like crap when fullscreen.
If I try to use DirectDraw, it returns a message saying it cannot initiate the game client window (when using the D2Loader), Error 25: A critical error occured initializing direct3D (if using the regular d2.exe) and spits out this in the terminal regaurdless of which one I use:
err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode found(640x480x16)! (XRandR)
I tried adding 640x480 to the xorg.conf, and changing the default depth to 16 as an experiment, but I still got the same message. If I emulate a virtual desktop, Direct3D works fine- its just that the window is very small and hard to see anything in.
If I use the 3dfx glide wrapper, I can run fullscreen, but it looks like crap as the graphics are very blurry... If I enable the render to texture option in glide-init.exe, the game looks sharp, but the framerate is literraly so horrible the mouse will only move once every five seconds. Its strange, I have a badda** video card, at least as far as D2 is considered...
I would have posted this in wine, but this isnt a wine issue- I think it has to be something in xorg, because emulating a virtual desktop essentially just takes linux out of the picture... Any ideas on this?
If I try to use DirectDraw, it returns a message saying it cannot initiate the game client window (when using the D2Loader), Error 25: A critical error occured initializing direct3D (if using the regular d2.exe) and spits out this in the terminal regaurdless of which one I use:
err:x11settings:X11DRV_ChangeDisplaySettingsEx No matching mode found(640x480x16)! (XRandR)
I tried adding 640x480 to the xorg.conf, and changing the default depth to 16 as an experiment, but I still got the same message. If I emulate a virtual desktop, Direct3D works fine- its just that the window is very small and hard to see anything in.
If I use the 3dfx glide wrapper, I can run fullscreen, but it looks like crap as the graphics are very blurry... If I enable the render to texture option in glide-init.exe, the game looks sharp, but the framerate is literraly so horrible the mouse will only move once every five seconds. Its strange, I have a badda** video card, at least as far as D2 is considered...
I would have posted this in wine, but this isnt a wine issue- I think it has to be something in xorg, because emulating a virtual desktop essentially just takes linux out of the picture... Any ideas on this?