View Full Version : Mupen64 Full Speed
mavsman4457
November 5th, 2007, 12:12 AM
Has anyone gotten Mupen64 to work at full speed? (I'm mainly looking for full speed for Mario Kart, Smash Brothers, or Golden Eye) I have Mario Kart running at about 23 fps on my Pentium III 700MHz computer and I was wondering if anyone has gotten it to run at full speed and what your PC specs are. I am hoping to upgrade my CPU to get this full speed but by the restrictions of my motherboard I can only upgrade my CPU to 1 or 1.2GHz and I'm wondering if that will boost it to full speed. Anyways, please share your results with mupen64 and your processor.
Sockerdrickan
November 5th, 2007, 02:01 AM
Mine says 17FPS (lol) but I don't think that's the case, maybe this is something that happens for you too?
dfreer
November 5th, 2007, 02:39 AM
I get about 25-30 FPS in game while moving around in Goldeneye 007 (fast enough to be playable), the title screen and such run at ~60 FPS. I have an Nvidia GeForce Go 7400 with an Intel Core 2 Duo @ 2.00Ghz, running Gutsy 64-bit.
EDIT: about 30 FPS with mario kart as well... I tried changing my resolution from 1024x768 FS with HQ4x filter on to 640x480 FS and 640x480 windowed, still got around 30 FPS wth?
mavsman4457
November 6th, 2007, 08:51 PM
Hmmm, it sounds like the processor that I was looking at wouldn't do jack squat and I probably won't ever reach full speed. I guess I'll just have to wait for a new version of the emulator to come out or stick with SNES games.
psychicist
November 6th, 2007, 09:01 PM
What about running Mupen64 on MIPS hardware? Wouldn't that be a lot faster than running it on another architecture since it wouldn't actually have to do emulation but some kind of virtualisation? I don't know how much of Mupen64 is written in assembly or C but I'd use the right hardware for the right application, which means MIPS for any older Nintendo or Sony game console emulation.
Edit: there is definitely some x86 assembly code/crap, that has to be removed or rewritten to make this build on non-i386 architectures.
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