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View Full Version : Going from Visual C++ MFC based app dev. to Ubuntu gnome development


JG53_Jaguar
October 17th, 2007, 12:53 PM
I have done a 2D graphics turn based strategy game with hexes in Visual C++ 2005 using MFC. I would like to port this game of mine to Ubuntu gnome GUI. What C++ do you guys recommend (that support serialization) ?

After doing a bit of research in terms of IDE interface I'm thinking going with Code Blocks. Regarding porting my MFC windows interface of the application what would I need to get this ported to GNOME? Anything helpful on GNOME side that would help with porting MFC event based code easier?

My graphics engine simply uses GDI bitmap Blit functions to create a video back buffer and once I do populate my back buffer I simply flit the buffer to the screen. I removed dependence on Directx so it shouldn't be hard to get it work correct?

I Apologize asking a lot of stupid silly questions but this is the first time I'm trying to move my game development to Ubuntu and only keep my windows XP for commercial games.

UPDATE:

As I'm going on my journey I came across this interesting webpage that points me to the right direction, perhaps it will be useful to others as well:

http://ubuntufs.wordpress.com/2007/05/25/installing-gnome-development-tools/