twigsby
August 3rd, 2005, 09:53 PM
Ryan Gordon updated his .plan with a new update for UT2004...
Unreal Tournament 2004:
I wedged in a hack for the license plate. There's some depth test mojo
going on that I can't figure out, so I hacked around it.
So, here's a first shot at ut2004 for Linux with all the render-to-texture
stuff.
Some things this fixes:
- The scoreboard in DM-Morpheus3.
- Motion blur in Red Orchestra and UnWheel, etc.
- Realistic player shadows.
- The Hellbender license plate.
http://icculus.org/cgi-bin/finger/finger.pl?user=icculus
Unreal Tournament 2004:
I wedged in a hack for the license plate. There's some depth test mojo
going on that I can't figure out, so I hacked around it.
So, here's a first shot at ut2004 for Linux with all the render-to-texture
stuff.
Some things this fixes:
- The scoreboard in DM-Morpheus3.
- Motion blur in Red Orchestra and UnWheel, etc.
- Realistic player shadows.
- The Hellbender license plate.
http://icculus.org/cgi-bin/finger/finger.pl?user=icculus