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vexorian
June 20th, 2007, 07:13 PM
Dunno about what subforum to post it, but since it is somewhat related to programming...

I decided that gtk is too much of a giant so the portability of the win32 build would break if I used it, but I found out SDL_ttf allows quite some international support, but then I have to include a font file with the game.

I can't include some fonts that are not "free". And then there are the other fonts.

Right now I am focusing on freefont (freesans, freeserif, etc) But I read readmes , tried to find info on the web, etc I am still not sure what's their license.

There are also other fonts that look promising but those are GPLed.

I am not sure what's the requisite for using GPLed fonts... My project is Zlib licensed so I cannot change to GPL, I am not sure if by distributing those GPLed fonts I would have to make my program GPL...