PDA

View Full Version : Whats missing in the Linux Gaming World?


tretle
May 26th, 2007, 02:28 PM
Questioning some peoples dependance on wine I took on board some of their points on the state of both opensource and comercial games native to linux at this time. I do have to strong belief that if you dont like something fix it. There are some great linux comercial and opensource games to be found on these threads and on the ubuntu-gamers-arena site. These good games seem to be for certain genres and I can understand how some gamers due to personal preference cannot agree with the opinionaa that the state of native linux gaming is finally starting to go uphill. This is where I must try and explain the commonly used phrase in the oss world "If you dont like it fix it!". This phrase is not just aimed at programmers,gfx designers and what not when it comes to games developement. One could argue that withought good storyline and plot the game would fail to immense the player in its fantacy world. Without inovative gameplay idea's one could be left with the feeling, why should I play this when I can just spend a few bucks on the real thing. Without varying game genres then the state of linux gaming will not strive as it should. There are many things which we can do to improve the state of native opensource games in linux. You can be a n00b and still bring innovation to a title. What I am proposing here is to get your say out, tell people what genre of games you would like to see. What you want it to look like. Think the storeylines in games are a bit remedial, think you could do better. Post it, show you can do better. You might end up having a game based off of your amazing storeyline. Innovative gameplay, or inventive art work. What im trying to get people to understand in this thread is that the state of gaming at a whole accross all platforms has not reached the end of innovation. Instead of wanting to play non native windows titles on linux machines lets innovate. Instead of playing a game on a platform and saying "That will never be on linux, lets make a clone" , Why not say " We dont need that we could do better ". The brilliance behind opensource is that it is open for everyone to improve, innovate and invent. Dont you think thats what linux gaming should be about. Lets stop trailing behind windows, lets start to lead in terms of innovation. Its time to start a "Revolution!".

technomaniac
May 27th, 2007, 10:05 AM
I think its the absense of APIs like DirectX which hinders progress of the Linux Gaming World.Such API make the life of game programmers a lot easier.The other reason is the low penetration of Linux in the desktop.But thats improving.Its a vicious cycle.Lack of games put off some users and lack of users put off companies from developing games.Hope that will change.

ENN0
May 27th, 2007, 10:09 AM
I think its the absense of APIs like DirectX which hinders progress of the Linux Gaming World.Such API make the life of game programmers a lot easier.The other reason is the low penetration of Linux in the desktop.But thats improving.Its a vicious cycle.Lack of games put off some users and lack of users put off companies from developing games.Hope that will change.

exacly..i want my unreal engine games :(

tretle
May 27th, 2007, 03:50 PM
I dont think directx comes into the equation at all, other than some games companies stong point being coding for the directx api. OpenGL can do just as good a job if not better in some cases. I dont think directx is the solution to linux gaming. Prey for example uses OpenGL, not DirectX and that is a beutifull game.

Feba
May 29th, 2007, 12:16 PM
They were talking about ease of coding, not the graphics.

It might be possible to make a beautiful looking game from scratch, but who in the world would want to?

tretle
May 29th, 2007, 01:28 PM
hmmmmmmm..... not sure what you mean by that. Making a game from scratch. There are game engines in which you can liscence out if you whish to do so. the unreal engine comes to mind, There are plenty of others also but I use the unreal engine as an example purely because of its wide acceptance and popularity among game developers. I dont think directx has much to do with the content in which you base your games off of. I mean sure, you would base your game off of certain direct x libraries which possably make tasks such as networking a much easier job of implementing. But that is assuming that the coders/developers strong point is direct3d. One can not assume that because opengl has a different way of doing things necisarily mean that opengl is the wrong way of doing things or that opengl is harder to work with. I am not saying that opengl is the right way of doing things either. I am saying opengl is a "different" way of doing things. It has its strong and weak points just as direct x has.
The object of this thread was not to argue over which method is the best to use, that is unproductive and to be honest getting a bit old. The object of this thread ws to try and get the people who do not like the state of linux gaming at this time to say why, what dont they like about the current native games. Where do they believe work must be done. It doesnt take much effort going around and saying "I dont like it" "I want what they have", Instead of thinking this way it might be better to say "I dont like it" " I think what would be interesting is if we did, ". This method of thinking, rather than trying to play catch up with windows gaming, trys to pass out windows gaming. Then you might one day have people on windows going, " this games ok" but I saw some really cool and different stuff on a game of the same genre on linux".

This benifits open source games, it is what the princepals around open source games should be moving forwards to. Why is it so hard for games made by gamers to succeed. Its a communication breakdown. soewhere down the line you will have a break in the chord of communication between the people making the games and the gamers its targeted towards. To be honest Im a bit shocked at the lack of activity these threads have gained over the past few days, there seemed to be more than enough people in the gubuntu thread that had strong views on native linux gaming. These people wanted to play windows games on linux machines. Its kind of sad. These complain about lack of gaming on linux and then refuse to give input on what they want to see. On what they like about games, What their vision of gaming accross all genres will evolve to over the next ten years. People such as these I have no time for, people who would rather complain then have something positive to contribute. What happened to creativity, to gamers dictating the future of gaming, thats the way it used to be. Gamers would tell developers what they want to see in a game such as theirs, Gamers used to shape and mold the future of gaming. Now all you have are impatient people, people who sit in silence and wait and people who dont know what linux is, they would rather think of it as a gimick of sorts, a tool of complaint. So yet again I give a heart fealt message to people to do something about it.

BLTicklemonster
May 29th, 2007, 02:00 PM
sudo aptitude install random-paragraph-generator

Clay_Banger
May 30th, 2007, 01:00 AM
more devs need to use opengl instead of directx, then linux would get more games. Microsoft force feeds directx to any developer that gets in there grasp, as to make sure that 99% of games stay windows only.

Hooloovooloo
May 30th, 2007, 01:04 PM
What i miss in most open source Linux games is a final touch to the game. Take the camera for example. It's very often clumpsy and it feels wierd to control a character. As if it would be a rock you're moving around.
Animations are also ofter forgotten in open source games. They are mostly bad or sometimes they aren't even there.
The "feel" of the games is what i miss. Take any shooting game. When you hit something it rarley leaves a decal on whateveryouhit. Sounds are often rather bad. Running speed and jumping often feels very simply done without and concideration on what's fun for the player, but more what is realistic or what is easiest to do.

Baah... i don't want to complain about everything... actually i don't want to complain about anything. All the developers out there making games for us without any payment are fantastic! I almost feel a little bad complaining about these things when they are doing as much as they are. However it would be awsome with a really thought through, polished, moddable and fun linux game. :)

Mr. Psychopath
May 31st, 2007, 09:12 PM
I dunno. One thing that's missing is game-making tools for Linux.
I'm still wishing Chris Jones would port his AGS Editor (Adventure Game Studio at www.bigbluecup.com) to Linux. There's a few interpreters for AGS Linux, but no editor, or official support for Linux.
But yeah, to get more games from the community, there ought to be some free game editing programs, capable of at least 2D, if not 3D graphics.
That would surge the Linux gaming movement significantly. Sure, there'd be a few crummy games made by people, but even crappy games are highly amusing sometimes

teejay17
May 31st, 2007, 09:16 PM
sudo aptitude install random-paragraph-generator
LOL! I love it!:lol:

burt_57
July 5th, 2007, 10:53 AM
Food for the brain
When Linux become stable to play any games
then it " Linux" will have won the war over Windows.
And will have more user of this great software.
Oh ya almost forget, did you know that B.Gate has some people
working in here writing codes, and learning from some of
the fine program written for Linus.

hikaricore
July 5th, 2007, 12:12 PM
Food for the brain
When Linux become stable to play any games
then it " Linux" will have won the war over Windows.
And will have more user of this great software.
Oh ya almost forget, did you know that B.Gate has some people
working in here writing codes, and learning from some of
the fine program written for Linus.

Linux is stable enough to run ANY game which is actually written for Linux.

I don't understand your post one bit.

burt_57
July 5th, 2007, 03:26 PM
Linux is stable enough to run ANY game which is actually written for Linux.

I don't understand your post one bit.

that is my point........... will not run all game on the market

burt_57
July 5th, 2007, 03:28 PM
LOL! I love it!:lol:
And why do you love it :D:)

burt_57
July 5th, 2007, 03:31 PM
Linux is stable enough to run ANY game which is actually written for Linux.

I don't understand your post one bit.
That is the problem.. ( like windows )
if it is not win compatible well to bad.
If it is not Linux compatible to bad.
Hum something is wrong here.

Feba
July 5th, 2007, 03:55 PM
So basically you're saying that linux has to ripoff Windows in order to have good games?


The problem isn't so much a lack of games for linux so much as a lack of variety. If you look at the games market, 90% of games bought are probably 3% of games made. Games like Oblivion, Final Fantasy, Grand Theft Auto. Linux just needs a few high quality games to keep people happy, not a lot of mediorce ones.

hikaricore
July 5th, 2007, 03:59 PM
Armageddon is here!

I actually agree with Feba for once in my existance..

PrivateVoid
July 6th, 2007, 11:21 AM
more devs need to use opengl instead of directx, then linux would get more games. Microsoft force feeds directx to any developer that gets in there grasp, as to make sure that 99% of games stay windows only.

I don't think a company can force feed anything to anyone...

People will not use tools they don't find easy. Microsoft has done an excellent job of making fantastic integrated IDEs for development teams. Other products are catching up, but honestly the Visual Studio IDE is very good.

PrivateVoid
July 6th, 2007, 11:25 AM
So basically you're saying that linux has to ripoff Windows in order to have good games?


The problem isn't so much a lack of games for linux so much as a lack of variety. If you look at the games market, 90% of games bought are probably 3% of games made. Games like Oblivion, Final Fantasy, Grand Theft Auto. Linux just needs a few high quality games to keep people happy, not a lot of mediorce ones.

I agree!!!

How do we make Bethesda to make Fallout 3 native for both Vista and Linux?

Should we post on their forums?

Feba
July 6th, 2007, 11:59 AM
At this point in their development cycle, unless they're using OpenGL already, it would probably be near impossible for them to make a native client.

tretle
July 6th, 2007, 03:43 PM
That would be a great start :D send an email or two about it if you can :) Just show interest.

OrbJinzo
July 7th, 2007, 06:11 PM
things like wine and cedega are going in the right direction.

hikaricore
July 7th, 2007, 10:06 PM
things like wine and cedega are going in the right direction.

Cedega definatly no.

WINE somewhat.

API emulation as a whole is not the right direction, it just makes it easier for software designers to ignore Linux.

tretle
July 7th, 2007, 10:15 PM
all well and good but i don't think that wine or cedega would count as gaming in the linux world. its emulation. theres no need for it. create native games. how do you think wine and cedega's direction is good. Would you not prefer native builds of these windows games. Cedega is not free. how is that good direction. Actually dont feel the need to answer any of these questions, I deliberately took the question marks out because I am sick to death with arguing with people over wine. I am sory for this reply and some smart *** might say well you are provoking an argument by manufacturing such a mean response but jeeeeeezzzzeeeee... To wine and cedega lovers have to spam about wine and cedga in every thread. What the f+ck. I mean does this thread have anything to do with wine/cedega. Its trying to improve upon open source and native. I mean the only logical explanation for talking about wine/cedega is that you were probably taking the piss because you know from other such threads about my hatred for the both of them. Oh well... cant stop it. People will bring it up. would be nice if you could censor certain words when starting a thread though.

hikaricore
July 8th, 2007, 04:09 AM
Tretle, do you have a return/enter key on your keyboard?

My mind bleeds more every time I see you post a large BLOCK of text.

tretle
July 8th, 2007, 11:05 AM
Tretle, do you have a return/enter key on your keyboard?

My mind bleeds more every time I see you post a large BLOCK of text.

Yes but most of the time I post its about 4 in the morning and I'm half asleep :D