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nythacker
May 16th, 2007, 10:22 AM
I've heard a lot of great things about Battle of Wesnoth and I'm eager to try it out. I just need to know what the minimum and recommended system requirements are for the newest version (v1.2.4) of the game since I don't have very good specs for my 6-year old laptop (Dell Inspiron 8100 with Pentium III - 1Ghz, 512MB RAM, ATI Radeon Mobility 7500 (64MB), 120GB Hard Disk Drive).

Thanks!

Ozor Mox
May 16th, 2007, 10:32 AM
From the FAQ on the website:

What are the system requirements?

We are not completely certain, but an x86 running at 400 MHz with 128MB RAM should be adequate for versions 1.02 and below. For versions 1.1 and up we recommend a computer with at least 1 GHz and 512 MB RAM if you run KDE or Gnome as Windowmanager (The game itself needs about 100 MB RAM). Slower machines will have trouble scrolling large maps or processing AI turns with many units. See the forum thread about minimum and recommended system requirements.

Your computer I'm sure would run it fine. It isn't very hardware demanding. I even have it installed and working fine on a computer with 256 MB RAM.

nythacker
May 16th, 2007, 10:39 AM
Thanks! What about the others? What are your experiences on your system requirements for Battle of Wesnoth?

Ozor Mox
May 16th, 2007, 10:49 AM
It works absolutely fine on all of my computers I've installed it on. That's:

Dell Dimension XPS Gen 3 P4 3 Ghz 1 GB RAM 128 MB ATI Radeon X800 (I think) desktop running Ubuntu
Dell Latitude D600 P4 1.7 Ghz 512 MB RAM 32 MB ATI Mobility Radeon somethingorother rubbish onboard graphics laptop running Ubuntu
Quite old custom built thing P4 2 Ghz 256 MB RAM 64 MB ATI Radeon (I think) desktop running Windows XP Home

That's right, even on the computer with Windows XP eating every last bit of RAM it still runs fine, once I've waited for ten minutes for the computer to start up of course! :popcorn:

You'll have no trouble, as it's all 2D hex-based graphics, which are very good by the way. The only thing that will use processing power is big maps and the AI, and it'll only be a little bit longer to wait.

Try it out :)

EDIT: Sorry I've just realised by "others" you meant other people not my other computers. Oh well, I'll leave this here now anyway :D

lakersforce
May 16th, 2007, 10:49 AM
It isn't very hardware demanding. I even have it installed and working fine on a computer with 256 MB RAM.

I would say that is very demanding, considering how the game looks. I have seen professional games that looks like this that only requires 8 mgs of ram (the days of the old msdos).

Just my little ranting.

Besides that, I think it is a great game :KS

Ozor Mox
May 16th, 2007, 10:54 AM
Lakersforce, I suppose. I guess I meant by current hardware standards anyone trying to play it is unlikely to have a computer too old to run it. Unlike for example, BZFlag, which although it has very basic graphics, because it's 3D my laptop really hates it because of the naff graphics card.

MonkeyBoy
May 16th, 2007, 11:10 AM
I have run it on a 366 laptop with 128m ram and no graphics card. The AI moves are a bit slow but it runs.

You should be fine.

lakersforce
May 16th, 2007, 11:14 AM
Yes, I know. My point is just, if for example "Zelda: Twillight Princess" on the Wii can run using only a total ammount of 24 mgs of ram, why then does a game like "Battle of Wesnoth" take up at least 100 mgs...?

(It is a rethorical question. I know why.)

Ozor Mox
May 16th, 2007, 11:27 AM
Because it's not worth spending ages optimising it when just about everyone has 100 MB of RAM available?

Because it's written in C++? (I don't know C++)

Because the developers haven't coded it very well?

I dunno! I know you said it was rhetorical but I'm interested anyway :)

nythacker
May 16th, 2007, 11:30 AM
I have run it on a 366 laptop with 128m ram and no graphics card. The AI moves are a bit slow but it runs.

You should be fine.

I assume that you were running an older version of Battle of Wesnoth? I'm talking about the newest version (v1.2.4)

Frem
May 16th, 2007, 02:08 PM
Just so 'ya know, the version of Battle for Wesnoth that was out six months ago ran fine on a 300MHz box with 64mb ram. And I doubt was using all the ram. That's pretty low, for a game.

Also, lakersforce, you have to remember that Twilight Princess is specifically programmed for a system with almost no operating system overhead. Also, the system RAM isn't really a fair comperison, since it's almost certainly using quite a bit of ram on the video card. For the comperison to be fair, BfW would need to make use of 3D acceleration cards.

lakersforce
May 16th, 2007, 02:22 PM
Also, the system RAM isn't really a fair comperison, since it's almost certainly using quite a bit of ram on the video card. For the comperison to be fair, BfW would need to make use of 3D acceleration cards.

As far as I know, Wii has 3 mgs of video ram, so that's what is aviable to the game.

I might be wrong though, because I think it sounds insane.

MonkeyBoy
May 16th, 2007, 02:26 PM
Originally Posted by MonkeyBoy View Post
I have run it on a 366 laptop with 128m ram and no graphics card. The AI moves are a bit slow but it runs.

You should be fine.
I assume that you were running an older version of Battle of Wesnoth? I'm talking about the newest version (v1.2.4)


I don't remember I'm afraid but it was whatever was in the repos about 6 months ago.

Corey
May 16th, 2007, 03:00 PM
Wesnoth does not use OpenGL, but it does have some transparency effects and animated sprites which can be noticably slow on older hardware. There are a number of things you can do though if Wesnoth isn't performing as fast as you'd like. First try running at a lower res. Turining off Halos makes a big speed improvement. Turning off colored cursors can help a little (though they are off by default)

moljac024
June 12th, 2007, 11:15 AM
My cursor lags when i move it with colored cursors enabled.

and these are my specs:

Pentium D 2,8 GHz dual core
1 GB DDR2 RAM
ATI x550 (with 256 megs of vram)

......... i would say that's not coded well, but i don't mind since the game kicks ***! (my favorite type of games are hex turn based strategies)