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underworld288
April 30th, 2007, 11:42 PM
I want to, in the end of the learning process, be able to make a game. I don't care if its the simplest game in the world! So, with that said what language should I use?

Note: I am currently learning, or trying to anyway, learning python.

Swab
April 30th, 2007, 11:46 PM
I want to, in the end of the learning process, be able to make a game. I don't care if its the simplest game in the world! So, with that said what language should I use?

Note: I am currently learning, or trying to anyway, learning python.

There is a module for Python called Pygame (http://www.pygame.org/). I had a go with the tutorials on their site, it's a lot of fun!

underworld288
May 1st, 2007, 12:47 AM
oh, so I can make games with python... \\:D/ So that means I pick a good versatile language. Just one question though, if I wanted to program 3-d could I?

Laterix
May 1st, 2007, 01:40 AM
oh, so I can make games with python... \\:D/ So that means I pick a good versatile language. Just one question though, if I wanted to program 3-d could I?

I don't know python, but I'm sure that there is a OpenGL API for it. It can be quite tricky to program 3D-game as a first game though.

underworld288
May 1st, 2007, 01:44 AM
no i wasn't going to i was just asking, thanks for the infor though.

slimdog360
May 1st, 2007, 01:45 AM
c or c++, but they are a lot harder then python. Which is why people say start with something like python as once you know one language other languages become easier to learn.

bobby567
May 1st, 2007, 06:46 AM
Good evening. I am an video artist with some scripting skills (Perl, UNIX scripting, Jscript, VBscript) and want to make an interactive 3D game. My problem is I have been looking around and have no idea where to start with a gaming engine or software, the choices are overwhelming. I am looking for something with a easy learning curve, free (artist=broke), easy on the hardware, etc., ... Can you help?
Thanks a bunch.
Alex @ web design company (http://www.webdesigningcompany.net)

jespdj
May 2nd, 2007, 09:29 AM
Programming 3D computer graphics is NOT simple. You'll have to understand some mathematics (specifically vectors, matrices, transformations etc.) to understand how it all works. It's not something that you can learn in a week or so - it takes time and you need to study.

A good website about 3D graphics programming is DevMaster.net (http://www.devmaster.net/). It also has a 3D Engines Database (http://www.devmaster.net/engines/) with a lot of information about lots of 3D graphics engines.

siiib
May 2nd, 2007, 01:05 PM
at the risk of being murdered:( .. may i suggest that you d/l the directx developer sdk.. it has loads of examples and explains a bit of theory.. you'll be needing serious c/c++ skills.. buy a book like something by andre le mothe to get youstarted.. then youcan switch to opengl whcih is similar to direct x and do all your stuff in linux.. heh.. someone needs to create a proper developer platform for multimedia in linux.. i've been bitching about this for years.