McQuaid
June 8th, 2005, 07:21 PM
I posted this in the other forum where xmess was requested. Just in case it was missed, I'll post it here:
Well, I always found it kind of inefficient but xmame usually has seperate builds for each type of way to access graphics modes. Besides X11, SDL is usually compiled. Unfortunately, the opengl is not done through sdl but X11 as well so thats no good, but I don't see why the SDL version of xmame would give you issue.
In the make file find DISPLAY_METHOD = x11 and change it to SDL. It's not ideal as we wouldn't get a opengl version but it would be great for now. Personally I've preferred the sdl version over x11 anyways.
I might be off course, but I think the SDL version should compile cleanly.
Btw, I thought x.org gave 100% compatibility with XFree, are there any others apps that give issue with this?
Well, I always found it kind of inefficient but xmame usually has seperate builds for each type of way to access graphics modes. Besides X11, SDL is usually compiled. Unfortunately, the opengl is not done through sdl but X11 as well so thats no good, but I don't see why the SDL version of xmame would give you issue.
In the make file find DISPLAY_METHOD = x11 and change it to SDL. It's not ideal as we wouldn't get a opengl version but it would be great for now. Personally I've preferred the sdl version over x11 anyways.
I might be off course, but I think the SDL version should compile cleanly.
Btw, I thought x.org gave 100% compatibility with XFree, are there any others apps that give issue with this?