Coldbird
December 24th, 2006, 07:40 AM
Hello Fellow Ubuntu Users...
Im currently reverse engineering a File-Format for Textures called Playstation Portable Texture - or short... .ppt
I already did 99% of the work and can export most Images to .bmp... (I reverse engineered 32bit True Color Image Processing and Palette Indexed Image Processing using .ppc - Playstation Portable Color Table)...
But now Im sorta stuck... before I release all of this - I wanna code a Gimp Plugin that will allow me to directly open the Files in Gimp and also save them...
As the Fileformat is similiar to BMP - except the real alpha layer, i wanted to know if there is a C Source of the BMP Plugin for Gimp... That way I could save myself quite some Time...
PS. just for reference... .ppt is used in many Playstation Portable Games - Disguised as .bin Files often... ^_^
Also they are often packed into a EZBIND .arc Archive, I know how EZBIND Archives work, and once I finished this library I will probably do a EZBIND Archiver of some sort...
Greetings, Coldbird
Im currently reverse engineering a File-Format for Textures called Playstation Portable Texture - or short... .ppt
I already did 99% of the work and can export most Images to .bmp... (I reverse engineered 32bit True Color Image Processing and Palette Indexed Image Processing using .ppc - Playstation Portable Color Table)...
But now Im sorta stuck... before I release all of this - I wanna code a Gimp Plugin that will allow me to directly open the Files in Gimp and also save them...
As the Fileformat is similiar to BMP - except the real alpha layer, i wanted to know if there is a C Source of the BMP Plugin for Gimp... That way I could save myself quite some Time...
PS. just for reference... .ppt is used in many Playstation Portable Games - Disguised as .bin Files often... ^_^
Also they are often packed into a EZBIND .arc Archive, I know how EZBIND Archives work, and once I finished this library I will probably do a EZBIND Archiver of some sort...
Greetings, Coldbird