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View Full Version : Unity mockup, 3rd iteration.



ZarathustraDK
May 23rd, 2011, 06:34 PM
Here's my third round of mockups based on some of the ideas floating around. I've posted this to the Ayatana mailing-list, so I hope it's ok to post it here too for the people who don't subscribe...

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Particular ideas visualized:

http://fav.me/d3h14ui <-- Global-menu has turned into Maximode-menu, it is only visible when a window is maximized, and it only shows the menus of the maximized window, NEVER any other.

http://fav.me/d3h14i1 <-- Menu-toggle-button on the left side of a windows' titlebar. Pressing it will enable/disable menus for that particular application, and the application will memorize it upon closure.

http://fav.me/d3h15jp <-- Right-clicking the Dash-button will bring up the Applications-list

http://fav.me/d3h157l <-- Right-clicking the Home-button will bring up the Folders-list

- Workspace-switcher has been moved to the bottom. Movable media-launchers have been separated from application-launchers. Folders- and Applications-lenses have been removed.

- Not in the mockup: Dash has assimilated the search-abilities (left-click) of the Folders- and Applications-lenses in a sane way.
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SushiR
May 23rd, 2011, 06:37 PM
I really like it.

CreativeReach
May 24th, 2011, 12:02 AM
+1 for maxi-menu!

NormanFLinux
May 24th, 2011, 01:20 AM
Post them on Brainstorm.

The devs won't see them here.

Johnsie
May 24th, 2011, 09:33 AM
+1 for these ideas. They will make things alot better for oldskool and power users without taking away the simplicity for non power users.

ZarathustraDK
May 24th, 2011, 10:08 AM
I'll post it to Brainstorm later today when I get off work, I'll probably make a call for votes in the café (if that is not against the rules), so stay tuned ^^

cariboo907
May 24th, 2011, 04:00 PM
Posting your mockups on Brainstorm isn't going to do a lot of good, as it only gets check quarterly. If you want them to be seen, the best thing to do is post the links to the Ayatana mailing list. (https://wiki.ubuntu.com/Ayatana)

ZarathustraDK
May 24th, 2011, 04:12 PM
Posting your mockups on Brainstorm isn't going to do a lot of good, as it only gets check quarterly. If you want them to be seen, the best thing to do is post the links to the Ayatana mailing list. (https://wiki.ubuntu.com/Ayatana)

Oh, ok. Already did then. ^^

I'm a bit confuzzled as to the where/when stuff like this gets attention.

As I understand it, now, for Unity-stuff it's Ayatana > Brainstorm > Forums ?

cariboo907
May 24th, 2011, 04:25 PM
I think most of us in the testing sub-forum are already members of the Ayatana mailing list, so we've seen many of the mockups already, posting them here, would be just for those that haven't joined the mailing list.

screaminj3sus
May 24th, 2011, 09:44 PM
Only using global menu for maximized windows is a GREAT idea, and would address many people's complaints with unity. I love the space saved with maximized windows in unity, but the global menu is plain unintuitive in most situations. For example you open pidgin and want to go to the preferences. I have to mouse way over to the global menu to get to it, for any small window its horrible.

Just using it for maximized windows gives you all the space saving advantage, without having to mouse around so much when dealing with smaller windows.

SushiR
May 24th, 2011, 10:29 PM
Only using global menu for maximized windows is a GREAT idea, and would address many people's complaints with unity. I love the space saved with maximized windows in unity, but the global menu is plain unintuitive in most situations. For example you open pidgin and want to go to the preferences. I have to mouse way over to the global menu to get to it, for any small menu its horrible.

Just using it for maximized windows gives you all the space saving advantage, without having to mouse around so much when dealing with smaller windows.

Couldn't agree more!

Squonk07
May 27th, 2011, 04:44 PM
Only using global menu for maximized windows is a GREAT idea, and would address many people's complaints with unity. I love the space saved with maximized windows in unity, but the global menu is plain unintuitive in most situations. For example you open pidgin and want to go to the preferences. I have to mouse way over to the global menu to get to it, for any small window its horrible.

Just using it for maximized windows gives you all the space saving advantage, without having to mouse around so much when dealing with smaller windows.

Agreed. No need to say any more than this post does, as it hits the nail on the head.