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View Full Version : server side GLX vs client side ?



forcecore
April 23rd, 2010, 10:25 PM
Looks like GLX 1.2 stays but glxinfo shows that client side has GLX 1.4 so what is different then please explain simply? what things it affects exactly on 3D side.

I heard that Java3D requires GLX 1.3 minimum for example.

psyke83
April 23rd, 2010, 10:33 PM
Looks like GLX 1.2 stays but glxinfo shows that client side has GLX 1.4 so what is different then please explain simply? what things it affects exactly on 3D side.

I heard that Java3D requires GLX 1.3 minimum for example.

See the sticky thread regarding the urgent X server update and its related bug report. It's already discussed.