View Full Version : LOVE MMORPG released
Carpentr
March 25th, 2010, 04:00 PM
I believe it just went live today,
http://www.quelsolaar.com/love/index.html
There hasn't been much hype about the game, but I'm looking forward to trying it.
I'm not sure if it will run on Linux, or even wine, but I believe it uses OpenGL, so I have some hope. I'm downloading the test client now to see if it'll run.
LOVE's feature list(taken right from the official website):
G A M E P L A Y F E A T U R E S :
# First Person Action Gameplay.
# Fully Cooperative.
# Create a settlement and defend it from 5 different AI Tribes.
# Use tools tools to recshape the environment and build settlements.
# Explore the world and find "Tokens" to give your settlement new abillities and items
# Traverse the terain using tools and jump skills to gain access to new areas.
# Find knowlage that will reveal the secrets of the world.
# Use radio frequencies to control equipment and keep in contact with other players.
# Manufacture Powerups that can be used to give your settlement an advantage.
# Build force feilds, radar stations, sensors and turrets to protect your settlement.
# Build powergrids to power your settlement manufacturing and defences.
# Disrupt and Hack the enemies infrastructure to use it to your advantage.
# And much much more....
Maybe some of you will check it out.
_h_
March 25th, 2010, 04:05 PM
Watched the gameplay video, the graphics look...cheesy and badly done.
Nevon
March 25th, 2010, 04:10 PM
The graphics do look pretty bad, but the gameplay itself seems interesting. I wouldn't call it an MMORPG though. More like MMORTS,or something like that.
_h_
March 25th, 2010, 04:12 PM
The graphics do look pretty bad, but the gameplay itself seems interesting.
Yes. Good concept, but the poorly designed graphics makes it a major turnoff.
However, if the OP finds it works under Wine or as a native linux client, I'd be willing to give it a try.
Carpentr
March 25th, 2010, 04:20 PM
I like the graphics, because they seem like something different to me. Kind of like a different art style than games usually take. I tried running to .bin file included with the test client and received a syntax error. I managed to get the intro menu to work under Wine, but then the game window closes. I'll probably have to mess with my 3D settings a bit. I just installed Wine yesterday.
+ Engine Features:
# Built on OpenGL 2.0 (GLSL, FBOs and VBOs)
# High/ low end mode.
# Procedural animation.
# IK with full ground contact.
# Full day/night cycles.
# Animated water.
# Particle systems including fog and smoke.
# Highly optimized per polygon ray intersection.
# Wind affecting water, grass and trees.
# Full shadow casting including volumetric lighting.
# Multiple independent dynamic light sources.
# Low latency UDP based network protocol.
# Custom built Master server infrastructure.
# Full cloth sim with accurate wind simulation.
# Entire world is editable and destructible.
# Realtime WYSIWYG Verse based pipeline and tools
# Procedurally generated spherical, multi level height fields. Landscape, Building and City generation
I think it uses SDL as well. It had a SDL file in the folder somewhere. I just booted into Windows Vista to test it out. I'll post some screen shots if I can.
EDIT: Performance is at a constant 60FPS with Vsync on. Was running the game in high-end mode (maximum quality) using Vista. The graphics looked pretty new and artsy to me.
Back to Linux.
_h_
March 25th, 2010, 04:32 PM
Fail, and yet I can play other more graphically intense games just fine. ;/
WannabeFantasma
March 25th, 2010, 04:39 PM
Seems like fun!
how to install btw? -> nvm try it on vista tomorrow
Carpentr
March 25th, 2010, 04:53 PM
Just tried installing some opengl libraries.
sudo apt-get install libglu1-mesa-dev freeglut3-dev mesa-common-dev
Still no luck.
Might just boot to Vista. I really want to try this one.
dyltman
March 25th, 2010, 04:58 PM
Looks intresting, it's good that the game doesn't try to look better then it does and keeps itself simple.
Carpentr
March 25th, 2010, 05:00 PM
Looks intresting, it's good that the game doesn't try to look better then it does and keeps itself simple.
Agreed. For me it's all about the content. I've never seen an online game with features like this.
Nevon
March 25th, 2010, 05:14 PM
The fact that you can build complicated systems by linking together power generators with various objects and detectors is really, really cool. I might just boot into Windows just to try this.
themusicalduck
March 25th, 2010, 10:13 PM
Hmm, I just ran the client in Wine and it seems to be running fine.
Although, I'm not sure if sound is working. Is the menu screen supposed to have music or something? I haven't bought an access code yet.
Carpentr
March 25th, 2010, 11:49 PM
Hmm, I just ran the client in Wine and it seems to be running fine.
Although, I'm not sure if sound is working. Is the menu screen supposed to have music or something? I haven't bought an access code yet.
Then there's hope. And yeah, there's sound at the main menu, just environmental sounds, though. I think it's the sound of wind and water. I think it uses SDL.
themusicalduck
March 26th, 2010, 12:45 AM
I just ran it with pulseaudio disabled and the sound works fine too in alsa. I'm running Lucid and it seems like pulse is having a few problems with wine at the moment, which'll hopefully be fixed eventually.
Carpentr
March 27th, 2010, 12:43 AM
I just ran it with pulseaudio disabled and the sound works fine too in alsa. I'm running Lucid and it seems like pulse is having a few problems with wine at the moment, which'll hopefully be fixed eventually.
Okay, thanks. I'll have to see if I can get it working for me.
OgreProgrammer
March 27th, 2010, 12:28 PM
I like the abstracted graphics.
Carpentr
March 27th, 2010, 09:14 PM
I like the abstracted graphics.
I do too; I've never seen them in a game before.
themusicalduck
March 27th, 2010, 11:53 PM
An awesome game with a similar graphical style is Braid. It's an indie game and works pretty much perfectly in Wine.
Carpentr
April 3rd, 2010, 01:08 AM
An awesome game with a similar graphical style is Braid. It's an indie game and works pretty much perfectly in Wine.
Yep, I've played the demo on steam. It has very good graphics for a 2D game. It's a decent platformer, reminiscent of mario; but a lot more thinking is involved.
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