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View Full Version : Does gaming with Wine use less CPU resources than in Windows? (Just a question)


s3a
December 22nd, 2009, 02:05 AM
I know that in terms of video cards, Linux is usually lagging behind Windows with video card drivers until at least a long time after the release of a certain video card (for ATI - I read nVidia drivers are on par with their Windows counterparts).

Does gaming with Wine usually use less CPU resources than in Windows? I ask because I have an HD4850 and Linux 2.6.32 promises 3D with open source drivers (although not fast at all), it's an indicator that my HD4850 will have a fully functional open source 3D driver eventually and I am looking forward for this. Right now, however, I have to suffer with Windows Vista 32 bit (3.5/4 GB RAM) and observe really high CPU usage on my Intel Pentium Dual Core E2180 @2Ghz when Crysis is paused!

So, I just want to know if gaming with Wine usually uses less CPU resources than in Windows to hopefully have something to look forward to.

Any input would be appreciated!
Thanks in advance!

sikander3786
December 22nd, 2009, 04:45 AM
First thing is Crysis will not work as intended with the open source ATI Drivers.

Secondly even the propritery ATI drivers will not ensure the smooth performance of any game in WINE.

As far as your question of WINE using less system resources than Windows is concerned, I think it is correct.

I used to play GTA San Andreas a year ago on Windows XP on a Pentium 2.8 Box with 7300 GS. I installed Ubuntu Hardy Heron on the same box and noticed a huge boost in San Andreas starting up quite fast. (Difference around 5 sec which I guess is quite an obvious difference).

But you can't say that all the games will work that fast, can't even say that they will work in WINE.

Regards.

Sikander.

Ferrat
December 22nd, 2009, 08:57 AM
About less resources, it's a half-truth, some part of WINE is more efficient than their counter parts in Windows, other parts are just stripped out and someparts are slower, however WINE itself very little resources since it's more or less just a translator, the thing is most Windows machines are so cluttered with useless programs running in the background etc that they tend to slowdown while Linux doesn't have that problem unless you created it yourself, there for you can sometimes see a boost compaired to Windows.

Also some games use stripped out or unimplemented functions but doesn't really need them for gameplay, these part if they can be ignored lowers the amount of data to be handled and gives a "false boost" as I call it based in a loss of something else, it's like driving a car, Windows is the fully stocked version with all extras while Linux/WINE is the bare version and if you rip out the backseats you gain a little speed/gas mileage but you do so at the loss of the backseat no longer providing more places for passengers.