spoons
October 12th, 2009, 06:13 PM
If you're a fglrx user you'll know by now that Oblivion puts a lot of triangle garbage onto the screen. Something to do with shaders. Oblivion and fglrx do not play nice. Or rather, they didn't.
I tested Oblivion with wine 1.1.30 and 1.1.31 on Ubuntu 9.10 Beta using the included fglrx driver on my ATi Radeon 3870. Lo and behold, IT WORKS!
Outside environments are now fine. There's the audio bug where the game sometimes freezes for 3 or so seconds in combat, but that's on Nvidia hardware too. There's some face corruption on some of the people's faces but it's not that bad. Bloom works perfectly, water shaders are nice and reflective and the game is playable. Much worse performance than on windows, with slowdowns in complex scenes, but it's still fast enough to be playable at 800x600 windowed.
Have fun! :popcorn:
I tested Oblivion with wine 1.1.30 and 1.1.31 on Ubuntu 9.10 Beta using the included fglrx driver on my ATi Radeon 3870. Lo and behold, IT WORKS!
Outside environments are now fine. There's the audio bug where the game sometimes freezes for 3 or so seconds in combat, but that's on Nvidia hardware too. There's some face corruption on some of the people's faces but it's not that bad. Bloom works perfectly, water shaders are nice and reflective and the game is playable. Much worse performance than on windows, with slowdowns in complex scenes, but it's still fast enough to be playable at 800x600 windowed.
Have fun! :popcorn: