duglambier
October 8th, 2009, 04:46 AM
Hi there !
I don't know if you noticed the release of the game "Little Space Duo" for Linux :
http://www.jugilus.com/index.html
This is a non-free game, once released only for Windows, and today available also for Mac and Linux.
This is a quite polished puzzle-arcade game, with polished graphics and a sound that remember the good old C64 musics (with today audio effects).
Unlike some budget games that don't have a plot and colorful graphics, Little Space Duo can be considered as a finished game (I don't talk about free games that are, mostly, unfinished and boring)
I bought it for $10 and finished it yesterday. I wonder if this can be the near future of the linux gaming, as :
- Big companies such as EA or Activision don't look at Linux as the marketshare is too tiny (it is not interesting to port a game for less than 10,000 copies sold)
- ID Software seems to abandon Linux support
- RuneSoft don't port Linux games anymore
- LGP only releases 3 games / year, most of them 4 times more expensive than the Windows version (unlike LSD, same pricing policy for each platform)
- Boxed copies imply postal fees, unlike a downloadable game
As the Linux gaming community grows slowly but steadily, such games can fill the gap for a undetermined period (2 to 5 years) before Linux gains acceptance in the gaming industry.
Moreover, some budget games like Osmos or Heileen are announced for Linux.
Supporting such companies will may be help to support Linux as a gaming platform alternative.
Another budget-game company reported that the Linux version sold very well (more than the Windows version) :
http://www.koonsolo.com/news/?p=33
I don't like Mystic Mine (http://www.koonsolo.com/mysticmine/) as it is, for me, too expensive and doesn't have the features needed for a $20 game (it should be priced at $5, IMO).
But the Linux support was internationaly promoted to several computer news website and blogs, and then gave a better image of Linux as an alternative gaming platform.
What is your opinion ?
I don't know if you noticed the release of the game "Little Space Duo" for Linux :
http://www.jugilus.com/index.html
This is a non-free game, once released only for Windows, and today available also for Mac and Linux.
This is a quite polished puzzle-arcade game, with polished graphics and a sound that remember the good old C64 musics (with today audio effects).
Unlike some budget games that don't have a plot and colorful graphics, Little Space Duo can be considered as a finished game (I don't talk about free games that are, mostly, unfinished and boring)
I bought it for $10 and finished it yesterday. I wonder if this can be the near future of the linux gaming, as :
- Big companies such as EA or Activision don't look at Linux as the marketshare is too tiny (it is not interesting to port a game for less than 10,000 copies sold)
- ID Software seems to abandon Linux support
- RuneSoft don't port Linux games anymore
- LGP only releases 3 games / year, most of them 4 times more expensive than the Windows version (unlike LSD, same pricing policy for each platform)
- Boxed copies imply postal fees, unlike a downloadable game
As the Linux gaming community grows slowly but steadily, such games can fill the gap for a undetermined period (2 to 5 years) before Linux gains acceptance in the gaming industry.
Moreover, some budget games like Osmos or Heileen are announced for Linux.
Supporting such companies will may be help to support Linux as a gaming platform alternative.
Another budget-game company reported that the Linux version sold very well (more than the Windows version) :
http://www.koonsolo.com/news/?p=33
I don't like Mystic Mine (http://www.koonsolo.com/mysticmine/) as it is, for me, too expensive and doesn't have the features needed for a $20 game (it should be priced at $5, IMO).
But the Linux support was internationaly promoted to several computer news website and blogs, and then gave a better image of Linux as an alternative gaming platform.
What is your opinion ?