View Full Version : Splinter Cell Chaos Theory
February 2nd, 2006, 02:16 AM
Did anyone get this game to work using cedega or wine ? Or did anyone try and fail ? This is a great game.
February 2nd, 2006, 02:23 AM
Two good sites here for checking compatability;
Wine Application Database (http://appdb.winehq.org/)
Transgaming (Cedega) Gaming Database (http://transgaming.org/gamesdb/index.mhtml)
Transgaming - Splinter Cell Chaos Theory (http://transgaming.org/gamesdb/games/view.mhtml?game_id=3733)
The Transgaming Forums might be a good place to ask for success stories.
February 2nd, 2006, 11:06 AM
This game is highly unlikely to work in linux unless a native port is made. It uses Starforce as copy protection, which doesn't even work on some Windows sytems.
February 7th, 2009, 04:40 AM
I got it to install and run on intrepid.
emulate virtual desktop 1024x768
vertex shader support: hardware
allow pixel shader
set up and test an audio driver
new key HKEY_CURRENT_USER\Software\Wine\Direct3D
new string value OffscreenRenderingMode=fbo
June 7th, 2009, 11:50 AM
sorry, can you translate into newbie language please...
June 7th, 2009, 10:38 PM
I have heard of this game running on wine as well as seen it before, however in my own attempts I could not get past Starforce. Cracks were unsuccessful and as leech said, Starforce doesn't run on wine. If you can find a way to get around Starforce than it would probably work.
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