View Full Version : [SOLVED] Mono to compile OpenGl
Shady3D
March 4th, 2009, 04:21 PM
hi all, can anyone tell me how can i add "-lglut" to mono while compiling, also can the CTRL+Space show a description beside the commands, functions or whatever it is.
directhex
March 4th, 2009, 07:43 PM
-l is a C compiler flag. The Mono runtime itself won't gain much from GLUT, so why do you want to recompile it with linkage against that lib?
Shady3D
March 5th, 2009, 01:22 AM
because it didn't work in the first place, but any way i figured it out.
i should add "glut" to the library under the debugging section in mono
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