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EdThaSlayer
December 13th, 2008, 05:27 PM
Quoted from their main page at http://www.mystonline.com/

Open Source Uru Live

Shorah fans of Cyan,

As you may be aware, Cyan's situation has not improved on the "resources" front. We continue to work on small projects (including Myst for the iPhone/iPod Touch), and it looks like we will only be able to concentrate on projects that are fully funded for the foreseeable future.

However, all of us at Cyan and everybody that has ever worked on the creation and building of the dream called UruLive (a.k.a. Mudpie, Until Uru, MystOnline:UruLive and MORE) can not just let it die! (My definitions: "UruLive" is the original dream of the virtual world. And "MystOnline" is the current implementation of UruLive.)

So, Cyan has decided to give make MystOnline available to the fans by releasing the source code for the servers, client and tools for MystOnline as an open source project. We will also host a data server with the data for MystOnline. MORE is still possible but only with the help from fans.

This is a bit scary for Cyan because this is an area that we have never gone before, to let a product freely roam in the wild. But we've poured so much into UruLive, and it has touched so many, that we could not just let it whither and die. We still have hopes that someday we will be able to provide new content for UruLive and/or work on the next UruLive.

This is also a bit scary for the fans. We realize that this could turn UruLive into the "wild west" and lead to many fractured and diverse MystOnline servers. But it is our hope that with the help of dedicated core fans (if you are reading this, it probably means you) that a safe and secure MystOnline server set (many servers from around the world working together as one) can be created that will let people explore and live in UruLive.

We also are pretty sure that releasing MystOnline will result in some pleasant surprises for us. Our fans have always been so innovative, creative, and resourceful!

This release will probably be accomplished in stages, but we hope to get things ready for the first stage very quickly. More details to surely follow.

An online game 100% opensourced. What do you all think?
When they release all of it, I hope something nice will come out of it. :KS

eragon100
December 13th, 2008, 05:30 PM
PORT PORT PORT !!

The mac osx version at least should already use opengl! :) :guitar:

EdThaSlayer
December 13th, 2008, 05:50 PM
PORT PORT PORT !!

The mac osx version at least should already use opengl! :) :guitar:

:lolflag: Can't wait till they start porting stuff!

linuxguymarshall
December 13th, 2008, 06:32 PM
OMG! I hear a Linux port. (Android if we are lucky?)

grazed
December 14th, 2008, 01:05 AM
This game would never run on Android.

cb951303
December 14th, 2008, 06:47 AM
great news! finally an open-source professional quality mmorpg! (no offense planeshifters :))

donkyhotay
December 15th, 2008, 07:18 PM
Sweet, I'm hoping this is a success as it will encourage other companies to do the same.

binbash
December 15th, 2008, 08:34 PM
Hoping for a linux port

EdThaSlayer
December 15th, 2008, 09:27 PM
Sweet, I'm hoping this is a success as it will encourage other companies to do the same.

Well, actually they kinda did it because they were going bankrupt and didn't want people to stop playing the game they worked so hard to create.:lolflag:

EdThaSlayer
December 15th, 2008, 09:32 PM
Hoping for a linux port

The day will come, the day will come, as soon as some developers pay a lot of attention to this.:p

hessiess
December 18th, 2008, 02:31 PM
Also looking foreword to a Linux port:).

binarymutant
February 15th, 2009, 04:44 AM
where is it? This is one of those "will open source" advertisements that never follow through. It looks bad to say your open source but haven't released any code. Very lame.

Naiki Muliaina
February 15th, 2009, 07:07 AM
great news! finally an open-source professional quality mmorpg! (no offense planeshifters :))

Second Life is open source. Theres some cracking viewers been made for it by the community. They dont appear to be slowing any time soon either ^^

Open sourcing a proffesional MMO can work ^^

taylorfaux
February 16th, 2009, 12:43 AM
This is the best news I've heard this year so far!
This was an amazing MMO, and I was sooo bummed out when they lost their funding and I had to quit.
This has to get ported to Linux!!

Polygon
February 17th, 2009, 11:41 AM
i bet they are just cleaning up the code and maybe removing any 3rd party things they used so they can open source it? i dunno.....hope it happens soon however.

donkyhotay
February 17th, 2009, 01:03 PM
Yeah, I've been looking forward to this since I first heard about it. I'm also a little curious on what type of license they will use. I was eager to hear about homeworld going open source but was disappointed in the way it was done. Having to register to view the code and then not being able to apply it any way you want is just lame. Although I'm not much of a coder it wasn't worth it to go through all that just to compile it and test for bugs. I'm pretty certain many other open source coders avoided the project and is one of the main reasons the homeworldSDL project has basically stalled out for the past few years. We'll just have to wait and see if myst online learns from that mistake and truly frees the source code so it can flourish.